Zype (BYOK)
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A real, playable conversation-starter game session that genuinely deepens over time
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
new_sessionnext_promptnext_promptrate_promptescalate_sessionrenderCurious Prompts is a real, stateless, playable conversation-starter game session engine. new_session starts a session at a chosen depth with auto-escalation on by default. next_prompt serves a fresh prompt never before served in this session (tracked via used_ids). With auto-escalation on, depth advances on a fixed schedule as rounds progress: 1-3 icebreaker, 4-7 getting_to_know_you, 8+ deep. escalate_session checks or syncs that schedule-implied depth without drawing a prompt. rate_prompt records a reaction (loved_it, liked_it, neutral, too_much, skip). render gives a human-readable summary. There is no server-side session; every tool call takes the full state and returns the new one. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Original, hand-authored content. Fully local, zero upstream calls.
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
5 tools, grouped by job. Every one is read-only or compute-only.
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A real, playable conversation-starter game session your assistant can run right inside the conversation — not a static list of questions. It serves fresh original prompts, tracks what's already been asked, and genuinely deepens the conversation over time.
new_session starts a session at a chosen starting depth (icebreaker by default) with
auto-escalation on by default. next_prompt serves a prompt that has never been served before in
this session — every id it hands out is tracked, so a session never repeats itself. With
auto-escalation on, each call to next_prompt first advances the session's depth against a fixed
schedule: rounds 1-3 stay icebreaker, rounds 4-7 move to getting_to_know_you, round 8 onward is
deep — so a longer session naturally gets more meaningful, not just longer. escalate_session
checks or syncs that schedule-implied depth without drawing a prompt. rate_prompt records a
reaction (loved_it, liked_it, neutral, too_much, skip) for a served prompt. render gives a
human-readable summary of the session.
There is no server-side session. Every tool takes the full session state (depth level, whether auto-escalation is on, which prompt ids have been served, the round count, the current prompt, and reaction history) and returns the new one — your assistant carries that object forward between calls.
Not a rules explainer and not a trivia quiz — a real prompt-serving, no-repeat, depth-tracking conversation game, fully local and stateless, built on 120+ original hand-authored prompts.
Effective 28 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Curious Prompts is. Curious Prompts is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf to run a real conversation-starter game session — serving prompts, tracking which have been used, and advancing depth over time. You interact with your assistant; the assistant sends us only the arguments needed for one tool call at a time.
What we receive. The arguments of each tool call — a session state (depth level, which prompt ids have been served, round count, and any reactions you log), a chosen starting depth, and a reaction label — plus the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one) and standard server logs.
Everything is computed locally and nothing is stored. There is no upstream call at all, no database, and no per-user session — every tool call is a pure function of the state it's given. Session states and reactions are not logged, recorded, or used to train anything, and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — everything runs locally on our server. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information.
Children. Curious Prompts is a general-audience service operated by the person using the assistant; the prompt bank contains no adult content, but the deep-tier prompts are reflective and better suited to older participants — an assistant hosting a session for children should stick to the icebreaker depth.
Changes. We will post changes here with a new effective date.
Effective 28 September 2026. These terms govern use of the Curious Prompts connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://curiousprompts.connectorbay.com/mcphttps://curiousprompts.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Curious Prompts never asks for them.