Packlist
A fully local travel packing-list generator and airline baggage-rule reference
A hand-curated abstract strategy games reference — Hex, Quoridor, Nine Men's Morris, and the Mancala family
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
game_inforule_lookupterm_glossarygames_by_originstrategy_conceptvariant_infofind_game_for_groupcategory_listAbstract is a fully local, hand-curated abstract strategy games reference covering Hex, Quoridor, Nine Men's Morris, and the Mancala family of sowing games under its many regional names (Kalah, Oware, Bao, Congkak, Sungka, Ayoayo, Wari, Omweso, Toguz Korgool, Pallanguzhi). game_info gives one game's full detail: category, player count, origin, equipment, objective, setup, numbered how-to-play steps, and named key rule topics. rule_lookup finds one named rule topic within a game, like Oware's starvation rule or Nine Men's Morris's flying rule. term_glossary defines cross-game vocabulary — sowing, mill, bridge, pie rule, zugzwang. games_by_origin groups games by region (West Africa, Southeast Asia, Central Asia, Europe...), since the Mancala family in particular is played under many regional names across Africa and Asia. strategy_concept looks up a named strategic idea for one game. variant_info looks up a named regional or rule variant. find_game_for_group suggests games for a given number of players, explaining plainly that most of these games are strictly two-player rather than inventing multiplayer modes that don't exist. category_list lists every category with its game count. The Mancala family's own deep historical origins are genuinely disputed among historians, so this reference treats that qualitatively rather than as settled fact. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Hand-curated, original descriptions of publicly known rules and basic strategy as of build date; fully local, zero upstream calls
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
8 tools, grouped by job. Every one is read-only or compute-only.
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Clean dad jokes, puns, knock-knocks and programmer humor — live and bundled
https://abstract.connectorbay.com/mcpPOST https://abstract.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://abstract.connectorbay.com/openapi.jsonAuthorization: Bearer <key> raises rate limits.https://abstract.connectorbay.com/health · Tool schemas: https://abstract.connectorbay.com/tools.jsonA hand-curated abstract strategy games reference — Hex, Quoridor, Nine Men's Morris, and the Mancala family.
Abstract is a fully local, hand-curated abstract strategy games reference covering Hex, Quoridor, Nine Men's Morris, and the Mancala family of sowing games under its many regional names (Kalah, Oware, Bao, Congkak, Sungka, Ayoayo, Wari, Omweso, Toguz Korgool, Pallanguzhi). game_info gives one game's full detail: category, player count, origin, equipment, objective, setup, numbered how-to-play steps, and named key rule topics. rule_lookup finds one named rule topic within a game, like Oware's starvation rule or Nine Men's Morris's flying rule. term_glossary defines cross-game vocabulary — sowing, mill, bridge, pie rule, zugzwang. games_by_origin groups games by region (West Africa, Southeast Asia, Central Asia, Europe...), since the Mancala family in particular is played under many regional names across Africa and Asia. strategy_concept looks up a named strategic idea for one game. variant_info looks up a named regional or rule variant. find_game_for_group suggests games for a given number of players, explaining plainly that most of these games are strictly two-player rather than inventing multiplayer modes that don't exist. category_list lists every category with its game count. The Mancala family's own deep historical origins are genuinely disputed among historians, so this reference treats that qualitatively rather than as settled fact. Keyless; fully local; zero upstream calls; nothing stored.
Not an official product of, or affiliated with, any brand, league, publisher, or organization it may factually mention. Abstract is a hand-curated reference and design tool, not a substitute for an official rulebook, certified instruction, or professional advice. Fully local, zero upstream calls, nothing stored.
game_info — Full detail for one game: category, player count, origin (region, period, historical note), equipment, objective, setup, numbered how-to-play steps, and named key rule topics. Use for "how do you play Hex", "what's the setup for Bao", "how many players does Quoridor support". Args: name.
rule_lookup — Finds one named rule topic within a specific game, such as Oware's starvation rule, Nine Men's Morris's flying rule, or Bao's relay sowing. Use for "what's the starvation rule in Oware", "how does capturing work in Toguz Korgool", "when can you fly in Nine Men's Morris". Args: game, topic.
category_list — Every game category with how many games are in it (Connection games, Blocking & Racing games, Line & Mill games, Mancala / Sowing games). Use for "what categories of games do you cover".
term_glossary — Definitions of cross-game abstract-strategy and Mancala vocabulary -- sowing, relay sow, mill, bridge, pie rule, starvation rule, zugzwang, combinatorial game, and more. Use for "what does 'sowing' mean", "what's a mill", "what's the pie rule". Args: term.
games_by_origin — Groups games by region of origin. The Mancala family in particular is played under many regional names across Africa and Asia, so this is the tool for "what Mancala games come from West Africa" or "what abstract strategy games come from Europe". Historical origin claims for older games are stated qualitatively where genuinely disputed -- see each game's origin.note and, for Mancala variants, mancala_family_note. Args: region.
strategy_concept — Looks up a named basic-strategy concept for one game, such as Hex's "bridge", Kalah's "loading the store", or Quoridor's "wall economy". Omit name to list every strategy concept recorded for that game. Use for "what's the bridge tactic in Hex", "how do you play well in Bao". Args: game, name.
variant_info — Looks up a named regional or rule variant of one game, such as Nine Men's Morris's "Six Men's Morris", Bao's beginner "Bao la kujifunza", or Quoridor's 4-player mode. Omit name to list every variant recorded for that game. Use for "what's Six Men's Morris", "is there a simpler version of Bao", "can four people play Quoridor". Args: game, name.
find_game_for_group — Suggests which games in this reference suit a given number of players. Most abstract strategy games, including everything in the Mancala family here, are strictly two-player; Quoridor is the one exception, officially supporting 2 or 4. This tool says so plainly rather than inventing multiplayer modes that don't exist, and suggests round-robin/bracket formats for other group sizes. Use for "what can four of us play", "is there a 3-player version of any of these". Args: player_count.
ok: true with data, or ok: false with a structured error (bad_input, not_found, upstream_error). degraded lists optional sources that were unreachable.Retry-After. initialize and tools/list are never counted.agent@connectorbay.com · connectorbay.com/abstract/support
Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Abstract is. Abstract is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a hand-curated abstract strategy games reference — Hex, Quoridor, Nine Men's Morris, and the Mancala family. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.
What we receive. The arguments of each tool call, the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.
What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Abstract is a general-audience service operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 25 September 2026. These terms govern use of the Abstract connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://abstract.connectorbay.com/mcphttps://abstract.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Abstract never asks for them.