Lights Out Play
A playable toggle-puzzle engine with a real GF(2) minimum-press solver
A real, playable anagram word game — scrambled letters, real dictionary, score by length
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
new_gamenew_gamesubmit_wordreveal_allget_hintrenderdifficulty_listnew_gamerenderAnagram Play is a real, playable anagram word game. new_game deals a fresh scrambled letter set at one of four difficulty tiers (easy=5 letters, medium=6, hard=7, expert=9) and returns the game state. submit_word checks a word against the available letters (respecting exact letter counts) and a real bundled English dictionary, scores it by length, and returns the updated state. reveal_all lists every valid word the current letters can make, marking which were already found. get_hint nudges toward one unfound word (length and first letter only). render turns a state into a human-readable scoreboard. difficulty_list explains the four tiers. Fully stateless: the caller holds and passes the game state between calls, exactly like every other connector in this catalog. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Bundled dictionary is the public-domain ENABLE word list (Enhanced North American Benchmark Lexicon), cleaned and lightly filtered. Fully local, zero upstream calls.
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
6 tools, grouped by job. Every one is read-only or compute-only.
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A real, playable anagram word game: get dealt a scrambled letter set, submit any word you can spell from it, and score points by word length. Fully local — a genuine bundled dictionary, no upstream calls.
new_game deals a fresh scrambled letter set at one of four difficulty tiers — easy (5 letters), medium
(6), hard (7), or expert (9) — and returns the game state. submit_word checks a word against the
available letters (respecting exactly how many of each letter is in the jumble) and a real bundled English
dictionary, scores it by length, and returns the updated state. reveal_all lists every valid word the
current letters can make — a "give me all the answers" mode — marking which ones were already found.
get_hint nudges toward one unfound word (its length and first letter) without spoiling it outright.
render turns a state into a human-readable scoreboard. difficulty_list explains the four tiers.
This connector keeps no server-side session. new_game returns a state object; every other tool takes
that state (or the one returned by the previous call) and returns an updated copy. The calling assistant
is responsible for holding onto it between turns.
Not connected to any account, leaderboard, or third-party word-game service — the dictionary is a bundled, public-domain word list (ENABLE) checked entirely on the server that answers your request, and nothing about a game in progress is stored once the response is sent.
Effective 27 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Anagram Play is. Anagram Play is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf to run a local anagram word game. Each tool call receives the current game state and a player action, and returns the next state — there is no account, login, or save file.
What we receive. The arguments of each tool call — a difficulty tier, a game state object (letters, found words, and score), and the word a player is submitting — plus the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled dictionary and nothing is stored. No request is forwarded to any third party — there is no upstream call at all — and no game state or submitted word is logged in request bodies, recorded, or used to train anything. Each request is answered independently; the game state you send us is used only to compute that one response and is discarded immediately after.
What we do not receive or store. We do not receive your name, an account identifier, or any persistent player profile — there is none. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the dictionary is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Anagram Play is a general-audience word game operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 27 September 2026. These terms govern use of the Anagram Play connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://anagramplay.connectorbay.com/mcphttps://anagramplay.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Anagram Play never asks for them.