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CurseForge (BYOK)

Search and read CurseForge games, mod categories, mods, mod files and changelogs (Minecraft and other moddable games) with your own API key

Unify Dynamics LLC

Tools10read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
ProviderCurseForgeunofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Which games does CurseForge have mods for?
Tools called
list_games
Show CurseForge game 432
Tools called
get_game
What mod categories does Minecraft have on CurseForge?
Tools called
list_categories
Find popular Fabric mods for Minecraft 1.20.1 about minimaps
Tools called
search_mods
Tell me about CurseForge mod 238222
Tools called
get_mod
Show the full description of CurseForge mod 238222
Tools called
get_mod_description

About

CurseForge (BYOK) lets an AI assistant read your own CurseForge data through the CurseForge API with a key you supply (CurseForge API key). Read-only: 10 tools (list_games, get_game, list_categories, search_mods, get_mod, get_mod_description, list_mod_files, get_mod_file, get_file_changelog, list_minecraft_versions). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to api.curseforge.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by CurseForge. CurseForge and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the CurseForge API (api.curseforge.com) with a BYOK key; documentation: https://docs.curseforge.com/rest-api/. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

10 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data10 tools
  • List gamesList the games available on CurseForge to your key (for example Minecraft is game ID 432) with name, slug and status.
  • Get gameGet one game by ID: name, slug, icon and status.
  • List categoriesList the classes (such as Mods, Modpacks, Resource Packs) and categories of a game, with IDs usable as search filters.
  • Search modsSearch the mods (projects) of a game by text, category, game version and mod loader, sorted by popularity, downloads, update date and more.
  • Get modGet one mod (project) by ID: summary, download count, authors, links, dates and popularity rank.
  • Get mod descriptionGet the long description of a mod as HTML (long text; cut off if very large).
  • List mod filesList the files (versions) of a mod with release type (1 release, 2 beta, 3 alpha), date, size, downloads, game versions and dependencies.
  • Get mod fileGet one file of a mod by file ID: name, release type, date, size, game versions and dependencies.
  • Get file changelogGet the changelog of a mod file as HTML.
  • List minecraft versionsList Minecraft game versions known to CurseForge with approval state and release info.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-curseforge.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

Connect it to your agent

Three ways in, the same 10 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://byok-curseforge.connectorbay.com/mcp
RESTPOST https://byok-curseforge.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/byok-curseforge.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: send your CurseForge API key in the X-Upstream-Key header (get one at console.curseforge.com).
  • Ask a question; the agent picks the right tool and answers from the live data.

CurseForge connector: questions and answers

What is the CurseForge connector?

CurseForge (BYOK) lets an AI assistant read your own CurseForge data through the CurseForge API with a key you supply (CurseForge API key). It is a hosted MCP server with 10 tools such as List games, Get game, List categories, Search mods, Get mod, Get mod description, published by Unify Dynamics LLC. It is independent and not affiliated with CurseForge.

How do I connect CurseForge to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://byok-curseforge.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-curseforge.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-curseforge.json.

Do I need a CurseForge account or API key?

Yes: this is a bring-your-own-key connector. Create a CurseForge API key at https://console.curseforge.com/ and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.

Is CurseForge read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the CurseForge connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

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Documentation

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CurseForge (BYOK) — connector documentation

  • MCP endpoint: https://byok-curseforge.connectorbay.com/mcp
  • REST API: POST https://byok-curseforge.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-curseforge.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: your own CurseForge CurseForge API key, sent in the X-Upstream-Key header of every request (never stored, logged or cached)
  • Health: https://byok-curseforge.connectorbay.com/health · Tool schemas: https://byok-curseforge.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/byok-curseforge · agent@connectorbay.com

What CurseForge (BYOK) is for

CurseForge (BYOK) lets an AI assistant read your own CurseForge data through the CurseForge API with a key you supply (CurseForge API key). Read-only: 10 tools (list_games, get_game, list_categories, search_mods, get_mod, get_mod_description, list_mod_files, get_mod_file, get_file_changelog, list_minecraft_versions). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to api.curseforge.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by CurseForge. CurseForge and its logos are trademarks of their owners and are used only to say which service the connector works with.

Ask your assistant things like:

  • "Which games does CurseForge have mods for?"
  • "Show CurseForge game 432"
  • "What mod categories does Minecraft have on CurseForge?"
  • "Find popular Fabric mods for Minecraft 1.20.1 about minimaps"
  • "Tell me about CurseForge mod 238222"
  • "Show the full description of CurseForge mod 238222"

What it does

  • list_games: List the games available on CurseForge to your key (for example Minecraft is game ID 432) with name, slug and status.
  • get_game: Get one game by ID: name, slug, icon and status.
  • list_categories: List the classes (such as Mods, Modpacks, Resource Packs) and categories of a game, with IDs usable as search filters.
  • search_mods: Search the mods (projects) of a game by text, category, game version and mod loader, sorted by popularity, downloads, update date and more.
  • get_mod: Get one mod (project) by ID: summary, download count, authors, links, dates and popularity rank.
  • get_mod_description: Get the long description of a mod as HTML (long text; cut off if very large).
  • list_mod_files: List the files (versions) of a mod with release type (1 release, 2 beta, 3 alpha), date, size, downloads, game versions and dependencies.
  • get_mod_file: Get one file of a mod by file ID: name, release type, date, size, game versions and dependencies.
  • get_file_changelog: Get the changelog of a mod file as HTML.
  • list_minecraft_versions: List Minecraft game versions known to CurseForge with approval state and release info.

BYOK key

You bring your own CurseForge CurseForge API key (https://console.curseforge.com/). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to api.curseforge.com over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.

Data sources

Live from the CurseForge API (api.curseforge.com) with a BYOK key; documentation: https://docs.curseforge.com/rest-api/. Endpoints checked against that documentation on 2026-10-16.

What it is not

Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by CurseForge. CurseForge and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your CurseForge account.

Built for: Worldwide. Languages: English.

Privacy policy

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CurseForge (BYOK) — Privacy Policy

Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What CurseForge (BYOK) is. CurseForge (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own CurseForge data: Search and read CurseForge games, mod categories, mods, mod files and changelogs (Minecraft and other moddable games) with your own API key. You bring your own CurseForge CurseForge API key; the assistant sends it to us with each request.

BYOK key. The key you supply is used to make the one CurseForge call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to api.curseforge.com, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If CurseForge rejects it, we say so without repeating it.

What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What CurseForge receives. The request we make on your behalf, including the key and the arguments, under CurseForge's own terms and privacy policy. CurseForge acts at your direction and is the only recipient of the data of your request besides our hosting provider.

What we return. The answer CurseForge gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.

What we do not do. We do not build a profile, sell or share personal information, or keep your CurseForge data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.

Sub-processors. CurseForge (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).

Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at CurseForge at any time to end all access.

Children. CurseForge (BYOK) is a general-audience service operated by the adult using the assistant, under CurseForge's own age rules.

Changes. We will post changes here with a new effective date.

Terms of service

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CurseForge (BYOK) — Terms of Service

Effective 24 October 2026. These terms govern use of the CurseForge (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. CurseForge (BYOK) provides: Search and read CurseForge games, mod categories, mods, mod files and changelogs (Minecraft and other moddable games) with your own API key. It is accessed through an AI assistant or directly over MCP or HTTP, and is read-only.
  2. Your own key, your own account. You must use your own CurseForge credentials and only access data you are allowed to access. CurseForge's terms apply to your use of CurseForge; you are responsible for complying with them, including any rate limits and permitted uses. Do not share a key you do not own.
  3. Independent. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by CurseForge. CurseForge and its logos are trademarks of their owners and are used only to say which service the connector works with.
  4. No advice, no guarantees. Output is the data CurseForge returns, lightly trimmed; it may be incomplete, delayed or changed by CurseForge. Check important facts at the source.
  5. Read-only. The Service does not create, change, send or delete anything in your CurseForge account.
  6. Acceptable use. Automated use within the published rate limits is welcome. Do not use the Service to access data you are not entitled to, to circumvent CurseForge's controls, or to attack any system.
  7. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time; CurseForge may change or end its API at any time.
  8. Data. Our Privacy Policy describes what we process. In short: the BYOK key is used for the one call and not stored or logged.
  9. Pro keys. Optional ConnectorBay Pro API keys are issued at our discretion and are separate from your CurseForge key.
  10. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service, including any action CurseForge takes on your account. Our total liability is limited to US $100.
  11. Governing law. California law; venue in San Mateo County, California.
  12. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/byok-curseforge

CurseForge (BYOK) support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. CurseForge (BYOK) never asks for them.

Get CurseForge (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own CurseForge CurseForge API key. Create one at https://console.curseforge.com/, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to CurseForge. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with CurseForge.