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Gamedev Place (BYOK)

Read timelines, profiles, hashtags, trends, notifications and search on mastodon.gamedev.place (game developer community server) with your own access token

Unify Dynamics LLC

Tools12read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
ProviderGamedev Placeunofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Which mastodon.gamedev.place account is my token connected to?
Tools called
verify_credentials
How many followers does mastodon.gamedev.place account 1 have?
Tools called
get_account
What is the account ID of Gargron on mastodon.gamedev.place?
Tools called
lookup_account
What has mastodon.gamedev.place account 1 posted recently?
Tools called
list_account_posts
What is being posted publicly on mastodon.gamedev.place right now?
Tools called
public_timeline
Show recent posts tagged #opensource on mastodon.gamedev.place
Tools called
hashtag_timeline

About

Gamedev Place (BYOK) lets an AI assistant read your own Gamedev Place data through the Gamedev Place API with a key you supply (access token). Read-only: 12 tools (verify_credentials, get_account, lookup_account, list_account_posts, public_timeline, hashtag_timeline, home_timeline, trending_tags, trending_posts, search_accounts, search_posts, list_notifications). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to mastodon.gamedev.place. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Gamedev Place. Gamedev Place and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the Gamedev Place API (mastodon.gamedev.place) with a BYOK key; documentation: https://docs.joinmastodon.org/methods/. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

12 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data12 tools
  • Verify credentialsShow the mastodon.gamedev.place account the token belongs to: handle, display name, bio, follower and post counts.
  • Get accountGet one account's public profile by its ID: handle, bio, bot flag, follower, following and post counts, last post date.
  • Lookup accountFind an account by handle (for example 'Gargron' for a local user) and return its ID and profile counts.
  • List account postsList an account's posts, newest first, with text (HTML), date, counts and tags.
  • Public timelineList recent public posts on mastodon.gamedev.place (local and federated), newest first, optionally only local, remote or with media.
  • Hashtag timelineList recent public posts that use one hashtag, newest first.
  • Home timelineList the latest posts from the accounts you follow, newest first (needs the read:statuses scope).
  • Trending tagsList hashtags that were used more than usual over the past week, with daily use and account counts.
  • Trending postsList posts that are getting more interaction than others right now, with counts and author.
  • Search accountsSearch accounts on mastodon.gamedev.place by name or handle and return matching profiles.
  • Search postsFull-text search of posts on mastodon.gamedev.place (needs a token; results depend on the server's search setup).
  • List notificationsList your notifications (mentions, boosts, favourites, follows) newest first (needs the read:notifications scope).

Information

PublisherUnify Dynamics LLC
CategoryDeveloper tools
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-gamedev-place.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

Connect it to your agent

Three ways in, the same 12 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://byok-gamedev-place.connectorbay.com/mcp
RESTPOST https://byok-gamedev-place.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/byok-gamedev-place.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: send your access token in the X-Upstream-Key header (get one at mastodon.gamedev.place).
  • Ask a question; the agent picks the right tool and answers from the live data.

Gamedev Place connector: questions and answers

What is the Gamedev Place connector?

Gamedev Place (BYOK) lets an AI assistant read your own Gamedev Place data through the Gamedev Place API with a key you supply (access token). It is a hosted MCP server with 12 tools such as Verify credentials, Get account, Lookup account, List account posts, Public timeline, Hashtag timeline, published by Unify Dynamics LLC. It is independent and not affiliated with Gamedev Place.

How do I connect Gamedev Place to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://byok-gamedev-place.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-gamedev-place.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-gamedev-place.json.

Do I need a Gamedev Place account or API key?

Yes: this is a bring-your-own-key connector. Create a access token at https://mastodon.gamedev.place/settings/applications and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.

Is Gamedev Place read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the Gamedev Place connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

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Documentation

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Gamedev Place (BYOK) — connector documentation

  • MCP endpoint: https://byok-gamedev-place.connectorbay.com/mcp
  • REST API: POST https://byok-gamedev-place.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-gamedev-place.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: your own Gamedev Place access token, sent in the X-Upstream-Key header of every request (never stored, logged or cached)
  • Health: https://byok-gamedev-place.connectorbay.com/health · Tool schemas: https://byok-gamedev-place.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/byok-gamedev-place · agent@connectorbay.com

What Gamedev Place (BYOK) is for

Gamedev Place (BYOK) lets an AI assistant read your own Gamedev Place data through the Gamedev Place API with a key you supply (access token). Read-only: 12 tools (verify_credentials, get_account, lookup_account, list_account_posts, public_timeline, hashtag_timeline, home_timeline, trending_tags, trending_posts, search_accounts, search_posts, list_notifications). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to mastodon.gamedev.place. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Gamedev Place. Gamedev Place and its logos are trademarks of their owners and are used only to say which service the connector works with.

Ask your assistant things like:

  • "Which mastodon.gamedev.place account is my token connected to?"
  • "How many followers does mastodon.gamedev.place account 1 have?"
  • "What is the account ID of Gargron on mastodon.gamedev.place?"
  • "What has mastodon.gamedev.place account 1 posted recently?"
  • "What is being posted publicly on mastodon.gamedev.place right now?"
  • "Show recent posts tagged #opensource on mastodon.gamedev.place"

What it does

  • verify_credentials: Show the mastodon.gamedev.place account the token belongs to: handle, display name, bio, follower and post counts.
  • get_account: Get one account's public profile by its ID: handle, bio, bot flag, follower, following and post counts, last post date.
  • lookup_account: Find an account by handle (for example 'Gargron' for a local user) and return its ID and profile counts.
  • list_account_posts: List an account's posts, newest first, with text (HTML), date, counts and tags. Can skip replies and boosts.
  • public_timeline: List recent public posts on mastodon.gamedev.place (local and federated), newest first, optionally only local, remote or with media.
  • hashtag_timeline: List recent public posts that use one hashtag, newest first.
  • home_timeline: List the latest posts from the accounts you follow, newest first (needs the read:statuses scope).
  • trending_tags: List hashtags that were used more than usual over the past week, with daily use and account counts.
  • trending_posts: List posts that are getting more interaction than others right now, with counts and author.
  • search_accounts: Search accounts on mastodon.gamedev.place by name or handle and return matching profiles.
  • search_posts: Full-text search of posts on mastodon.gamedev.place (needs a token; results depend on the server's search setup).
  • list_notifications: List your notifications (mentions, boosts, favourites, follows) newest first (needs the read:notifications scope).

BYOK key

You bring your own Gamedev Place access token (https://mastodon.gamedev.place/settings/applications). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to mastodon.gamedev.place over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.

Data sources

Live from the Gamedev Place API (mastodon.gamedev.place) with a BYOK key; documentation: https://docs.joinmastodon.org/methods/. Endpoints checked against that documentation on 2026-10-16.

What it is not

Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Gamedev Place. Gamedev Place and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your Gamedev Place account.

Built for: Worldwide. Languages: English.

Privacy policy

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Gamedev Place (BYOK) — Privacy Policy

Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What Gamedev Place (BYOK) is. Gamedev Place (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own Gamedev Place data: Read timelines, profiles, hashtags, trends, notifications and search on mastodon.gamedev.place (game developer community server) with your own access token. You bring your own Gamedev Place access token; the assistant sends it to us with each request.

BYOK key. The key you supply is used to make the one Gamedev Place call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to mastodon.gamedev.place, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If Gamedev Place rejects it, we say so without repeating it.

What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What Gamedev Place receives. The request we make on your behalf, including the key and the arguments, under Gamedev Place's own terms and privacy policy. Gamedev Place acts at your direction and is the only recipient of the data of your request besides our hosting provider.

What we return. The answer Gamedev Place gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.

What we do not do. We do not build a profile, sell or share personal information, or keep your Gamedev Place data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.

Sub-processors. Gamedev Place (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).

Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at Gamedev Place at any time to end all access.

Children. Gamedev Place (BYOK) is a general-audience service operated by the adult using the assistant, under Gamedev Place's own age rules.

Changes. We will post changes here with a new effective date.

Terms of service

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Gamedev Place (BYOK) — Terms of Service

Effective 24 October 2026. These terms govern use of the Gamedev Place (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. Gamedev Place (BYOK) provides: Read timelines, profiles, hashtags, trends, notifications and search on mastodon.gamedev.place (game developer community server) with your own access token. It is accessed through an AI assistant or directly over MCP or HTTP, and is read-only.
  2. Your own key, your own account. You must use your own Gamedev Place credentials and only access data you are allowed to access. Gamedev Place's terms apply to your use of Gamedev Place; you are responsible for complying with them, including any rate limits and permitted uses. Do not share a key you do not own.
  3. Independent. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Gamedev Place. Gamedev Place and its logos are trademarks of their owners and are used only to say which service the connector works with.
  4. No advice, no guarantees. Output is the data Gamedev Place returns, lightly trimmed; it may be incomplete, delayed or changed by Gamedev Place. Check important facts at the source.
  5. Read-only. The Service does not create, change, send or delete anything in your Gamedev Place account.
  6. Acceptable use. Automated use within the published rate limits is welcome. Do not use the Service to access data you are not entitled to, to circumvent Gamedev Place's controls, or to attack any system.
  7. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time; Gamedev Place may change or end its API at any time.
  8. Data. Our Privacy Policy describes what we process. In short: the BYOK key is used for the one call and not stored or logged.
  9. Pro keys. Optional ConnectorBay Pro API keys are issued at our discretion and are separate from your Gamedev Place key.
  10. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service, including any action Gamedev Place takes on your account. Our total liability is limited to US $100.
  11. Governing law. California law; venue in San Mateo County, California.
  12. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/byok-gamedev-place

Gamedev Place (BYOK) support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Gamedev Place (BYOK) never asks for them.

Get Gamedev Place (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own Gamedev Place access token. Create one at https://mastodon.gamedev.place/settings/applications, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to Gamedev Place. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with Gamedev Place.