BALLDONTLIE ATP (BYOK)
Read ATP tennis players, tournaments, rankings, matches, match statistics, career stats and head-to-head records from BALLDONTLIE with your own API key
Look up video games, genres, platforms, release details, screenshots and covers in the MobyGames database with your own API key
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
list_genreslist_platformssearch_gamesget_gamelist_recent_gameslist_random_gamesMobyGames (BYOK) lets an AI assistant read your own MobyGames data through the MobyGames API with a key you supply (MobyGames API key). Read-only: 10 tools (list_genres, list_platforms, search_games, get_game, list_recent_games, list_random_games, list_game_platforms, get_game_platform_release, list_game_screenshots, list_game_covers). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to api.mobygames.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by MobyGames. MobyGames and its logos are trademarks of their owners and are used only to say which service the connector works with.
Sources: Live from the MobyGames API (api.mobygames.com) with a BYOK key; documentation: https://www.mobygames.com/info/api/. Endpoints checked against that documentation on 2026-10-16.
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
10 tools, grouped by job. Every one is read-only or compute-only.
https://byok-mobygames.connectorbay.com/mcpThree ways in, the same 10 tools.
https://byok-mobygames.connectorbay.com/mcpPOST https://byok-mobygames.connectorbay.com/v1/tools/<tool>https://connectorbay.com/openai/byok-mobygames.jsonhttps://connectorbay.com/v1/chat/completions · how it worksX-Upstream-Key header (get one at www.mobygames.com).MobyGames (BYOK) lets an AI assistant read your own MobyGames data through the MobyGames API with a key you supply (MobyGames API key). It is a hosted MCP server with 10 tools such as List genres, List platforms, Search games, Get game, List recent games, List random games, published by Unify Dynamics LLC. It is independent and not affiliated with MobyGames.
Add the MCP endpoint https://byok-mobygames.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-mobygames.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-mobygames.json.
Yes: this is a bring-your-own-key connector. Create a MobyGames API key at https://www.mobygames.com/info/api/ and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.
Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.
Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.
Read ATP tennis players, tournaments, rankings, matches, match statistics, career stats and head-to-head records from BALLDONTLIE with your own API key
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https://byok-mobygames.connectorbay.com/mcpPOST https://byok-mobygames.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-mobygames.connectorbay.com/openapi.jsonX-Upstream-Key header of every request (never stored, logged or cached)https://byok-mobygames.connectorbay.com/health · Tool schemas: https://byok-mobygames.connectorbay.com/tools.jsonMobyGames (BYOK) lets an AI assistant read your own MobyGames data through the MobyGames API with a key you supply (MobyGames API key). Read-only: 10 tools (list_genres, list_platforms, search_games, get_game, list_recent_games, list_random_games, list_game_platforms, get_game_platform_release, list_game_screenshots, list_game_covers). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to api.mobygames.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by MobyGames. MobyGames and its logos are trademarks of their owners and are used only to say which service the connector works with.
Ask your assistant things like:
list_genres: List every MobyGames genre with its id, name and category. Use the ids to filter search_games.list_platforms: List every platform in the MobyGames database with its numeric id and name.search_games: Search games by title text and optionally one genre id; returns matching games ordered by id.get_game: Get one game by id: title, description, score, genres, platforms with first release year, and alternate titles.list_recent_games: List games that were recently modified in MobyGames, as brief or normal records.list_random_games: Return up to 100 random games (the list changes at most every five minutes), as brief or normal records.list_game_platforms: List the platforms one game was released on with the first release date for each.get_game_platform_release: Get release details of one game on one platform: attributes, release dates, countries and the companies involved.list_game_screenshots: List screenshots of one game on one platform with caption, size and image links.list_game_covers: List cover art groups of one game on one platform (front, back, media) with image links and the countries they apply to.You bring your own MobyGames MobyGames API key (https://www.mobygames.com/info/api/). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to api.mobygames.com over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.
The free MobyGames API is limited to 360 requests per hour and to not-for-profit use; commercial use needs prior registration with MobyGames.
Live from the MobyGames API (api.mobygames.com) with a BYOK key; documentation: https://www.mobygames.com/info/api/. Endpoints checked against that documentation on 2026-10-16.
Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by MobyGames. MobyGames and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your MobyGames account.
Built for: Worldwide. Languages: English.
Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What MobyGames (BYOK) is. MobyGames (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own MobyGames data: Look up video games, genres, platforms, release details, screenshots and covers in the MobyGames database with your own API key. You bring your own MobyGames MobyGames API key; the assistant sends it to us with each request.
BYOK key. The key you supply is used to make the one MobyGames call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to api.mobygames.com, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If MobyGames rejects it, we say so without repeating it.
What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What MobyGames receives. The request we make on your behalf, including the key and the arguments, under MobyGames's own terms and privacy policy. MobyGames acts at your direction and is the only recipient of the data of your request besides our hosting provider.
What we return. The answer MobyGames gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.
What we do not do. We do not build a profile, sell or share personal information, or keep your MobyGames data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.
Sub-processors. MobyGames (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).
Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at MobyGames at any time to end all access.
Children. MobyGames (BYOK) is a general-audience service operated by the adult using the assistant, under MobyGames's own age rules.
Changes. We will post changes here with a new effective date.
Effective 24 October 2026. These terms govern use of the MobyGames (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://byok-mobygames.connectorbay.com/mcphttps://byok-mobygames.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. MobyGames (BYOK) never asks for them.