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mod.io (BYOK)

Browse mod.io games, their mods, mod files, tags, comments and download statistics for moddable games with your own read-only API key

Unify Dynamics LLC

Tools9read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
Providermod.iounofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Which games support mods on mod.io?
Tools called
list_games
Show mod.io game 2
Tools called
get_game
How many mod downloads does mod.io game 2 have?
Tools called
get_game_stats
What are the most downloaded mods for mod.io game 2?
Tools called
list_mods
Show details of mod 2 in mod.io game 2
Tools called
get_mod
What versions exist for mod 2 in mod.io game 2?
Tools called
list_mod_files

About

mod.io (BYOK) lets an AI assistant read your own mod.io data through the mod.io API with a key you supply (mod.io API key). Read-only: 9 tools (list_games, get_game, get_game_stats, list_mods, get_mod, list_mod_files, list_mod_comments, list_mod_tags, list_mods_stats). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to api.mod.io. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by mod.io. mod.io and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the mod.io API (api.mod.io) with a BYOK key; documentation: https://docs.mod.io/restapiref/. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

9 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data9 tools
  • List gamesList games on mod.io with name, summary, mod and download totals.
  • Get gameGet one game: name, summary, instructions link, tag options and download statistics.
  • Get game statsGet a game's totals: number of mods, downloads today, total downloads, daily average and subscribers.
  • List modsList or search the mods of a game, with author, tags, current version and download, subscriber and rating statistics.
  • Get modGet one mod: name, summary, author, tags, latest file version and size, and statistics.
  • List mod filesList the published files of a mod with version, size, changelog and upload date.
  • List mod commentsList the public comments on a mod with author, text, date and reply position.
  • List mod tagsList the tags set on a mod.
  • List mods statsList download, subscriber and rating statistics for the mods of a game, one row per mod.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-modio.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

Connect it to your agent

Three ways in, the same 9 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://byok-modio.connectorbay.com/mcp
RESTPOST https://byok-modio.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/byok-modio.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: send your mod.io API key in the X-Upstream-Key header (get one at mod.io).
  • Ask a question; the agent picks the right tool and answers from the live data.

mod.io connector: questions and answers

What is the mod.io connector?

mod.io (BYOK) lets an AI assistant read your own mod.io data through the mod.io API with a key you supply (mod.io API key). It is a hosted MCP server with 9 tools such as List games, Get game, Get game stats, List mods, Get mod, List mod files, published by Unify Dynamics LLC. It is independent and not affiliated with mod.io.

How do I connect mod.io to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://byok-modio.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-modio.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-modio.json.

Do I need a mod.io account or API key?

Yes: this is a bring-your-own-key connector. Create a mod.io API key at https://mod.io/me/access and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.

Is mod.io read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the mod.io connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

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Documentation

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mod.io (BYOK) — connector documentation

  • MCP endpoint: https://byok-modio.connectorbay.com/mcp
  • REST API: POST https://byok-modio.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-modio.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: your own mod.io mod.io API key, sent in the X-Upstream-Key header of every request (never stored, logged or cached)
  • Health: https://byok-modio.connectorbay.com/health · Tool schemas: https://byok-modio.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/byok-modio · agent@connectorbay.com

What mod.io (BYOK) is for

mod.io (BYOK) lets an AI assistant read your own mod.io data through the mod.io API with a key you supply (mod.io API key). Read-only: 9 tools (list_games, get_game, get_game_stats, list_mods, get_mod, list_mod_files, list_mod_comments, list_mod_tags, list_mods_stats). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to api.mod.io. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by mod.io. mod.io and its logos are trademarks of their owners and are used only to say which service the connector works with.

Ask your assistant things like:

  • "Which games support mods on mod.io?"
  • "Show mod.io game 2"
  • "How many mod downloads does mod.io game 2 have?"
  • "What are the most downloaded mods for mod.io game 2?"
  • "Show details of mod 2 in mod.io game 2"
  • "What versions exist for mod 2 in mod.io game 2?"

What it does

  • list_games: List games on mod.io with name, summary, mod and download totals. Full-text search by name is available.
  • get_game: Get one game: name, summary, instructions link, tag options and download statistics.
  • get_game_stats: Get a game's totals: number of mods, downloads today, total downloads, daily average and subscribers.
  • list_mods: List or search the mods of a game, with author, tags, current version and download, subscriber and rating statistics.
  • get_mod: Get one mod: name, summary, author, tags, latest file version and size, and statistics.
  • list_mod_files: List the published files of a mod with version, size, changelog and upload date.
  • list_mod_comments: List the public comments on a mod with author, text, date and reply position.
  • list_mod_tags: List the tags set on a mod.
  • list_mods_stats: List download, subscriber and rating statistics for the mods of a game, one row per mod.

BYOK key

You bring your own mod.io mod.io API key (https://mod.io/me/access). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to api.mod.io over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.

Data sources

Live from the mod.io API (api.mod.io) with a BYOK key; documentation: https://docs.mod.io/restapiref/. Endpoints checked against that documentation on 2026-10-16.

What it is not

Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by mod.io. mod.io and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your mod.io account.

Built for: Worldwide. Languages: English.

Privacy policy

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mod.io (BYOK) — Privacy Policy

Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What mod.io (BYOK) is. mod.io (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own mod.io data: Browse mod.io games, their mods, mod files, tags, comments and download statistics for moddable games with your own read-only API key. You bring your own mod.io mod.io API key; the assistant sends it to us with each request.

BYOK key. The key you supply is used to make the one mod.io call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to api.mod.io, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If mod.io rejects it, we say so without repeating it.

What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What mod.io receives. The request we make on your behalf, including the key and the arguments, under mod.io's own terms and privacy policy. mod.io acts at your direction and is the only recipient of the data of your request besides our hosting provider.

What we return. The answer mod.io gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.

What we do not do. We do not build a profile, sell or share personal information, or keep your mod.io data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.

Sub-processors. mod.io (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).

Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at mod.io at any time to end all access.

Children. mod.io (BYOK) is a general-audience service operated by the adult using the assistant, under mod.io's own age rules.

Changes. We will post changes here with a new effective date.

Terms of service

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mod.io (BYOK) — Terms of Service

Effective 24 October 2026. These terms govern use of the mod.io (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. mod.io (BYOK) provides: Browse mod.io games, their mods, mod files, tags, comments and download statistics for moddable games with your own read-only API key. It is accessed through an AI assistant or directly over MCP or HTTP, and is read-only.
  2. Your own key, your own account. You must use your own mod.io credentials and only access data you are allowed to access. mod.io's terms apply to your use of mod.io; you are responsible for complying with them, including any rate limits and permitted uses. Do not share a key you do not own.
  3. Independent. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by mod.io. mod.io and its logos are trademarks of their owners and are used only to say which service the connector works with.
  4. No advice, no guarantees. Output is the data mod.io returns, lightly trimmed; it may be incomplete, delayed or changed by mod.io. Check important facts at the source.
  5. Read-only. The Service does not create, change, send or delete anything in your mod.io account.
  6. Acceptable use. Automated use within the published rate limits is welcome. Do not use the Service to access data you are not entitled to, to circumvent mod.io's controls, or to attack any system.
  7. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time; mod.io may change or end its API at any time.
  8. Data. Our Privacy Policy describes what we process. In short: the BYOK key is used for the one call and not stored or logged.
  9. Pro keys. Optional ConnectorBay Pro API keys are issued at our discretion and are separate from your mod.io key.
  10. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service, including any action mod.io takes on your account. Our total liability is limited to US $100.
  11. Governing law. California law; venue in San Mateo County, California.
  12. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/byok-modio

mod.io (BYOK) support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. mod.io (BYOK) never asks for them.

Get mod.io (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own mod.io mod.io API key. Create one at https://mod.io/me/access, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to mod.io. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with mod.io.