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PlayFab (BYOK)

Read your PlayFab title configuration (segments, currencies, statistics, catalog, stores, title data, Cloud Script versions) with your own title secret key; no player data

Unify Dynamics LLC

Tools10read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
ProviderPlayFabunofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Which player segments exist in my PlayFab title?
Tools called
get_all_segments
What virtual currencies does my PlayFab title define?
Tools called
list_virtual_currency_types
Which player statistics are defined in my PlayFab title?
Tools called
get_player_statistic_definitions
How often has the HighScore statistic been reset in PlayFab?
Tools called
get_player_statistic_versions
What items are in my PlayFab catalog?
Tools called
get_catalog_items
What does the PlayFab store 'main' sell?
Tools called
get_store_items

About

PlayFab (BYOK) lets an AI assistant read your own PlayFab data through the PlayFab API with a key you supply (PlayFab title secret key). Read-only: 10 tools (get_all_segments, list_virtual_currency_types, get_player_statistic_definitions, get_player_statistic_versions, get_catalog_items, get_store_items, get_all_title_data, get_title_data_key, get_content_list, get_cloud_script_versions). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to *.playfabapi.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by PlayFab. PlayFab and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the PlayFab API (*.playfabapi.com) with a BYOK key; documentation: https://learn.microsoft.com/en-us/rest/api/playfab/admin/. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

10 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data10 tools
  • Get all segmentsList the player segment definitions of the title: id, name and linked A/B test.
  • List virtual currency typesList the virtual currencies defined for the title (legacy economy) with code, display name, initial deposit and recharge settings.
  • Get player statistic definitionsList the player statistics defined for the title with aggregation method, current version and reset interval.
  • Get player statistic versionsList the version history of one player statistic with status and activation and deactivation times.
  • Get catalog itemsGet the title's legacy catalog of virtual goods with item id, name, class, description and stacking and trading flags.
  • Get store itemsGet the items of one store with item id, display position and prices in virtual currencies.
  • Get all title dataGet all title data key and value pairs of the title (configuration values set in Game Manager).
  • Get title data keyGet the value of one title data key.
  • Get content listList content files uploaded to the title (CDN content) with key, size and last modified time, optionally under a key prefix; at most 1000 items.
  • Get cloud script versionsList Cloud Script versions with the latest and published revision numbers.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-playfab.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

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Get PlayFab (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own PlayFab PlayFab title secret key. Create one at https://developer.playfab.com/, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to PlayFab. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with PlayFab.