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Riot Games League Community (BYOK) icon

Riot Games League Community (BYOK)

Read League of Legends challenges, Clash tournaments and the experimental ranked league listing with your own Riot Games API key

Unify Dynamics LLC

Tools9read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
ProviderRiot Games League Communityunofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Which League of Legends challenges are enabled?
Tools called
list_challenge_configs
What is League of Legends challenge 101000?
Tools called
get_challenge_config
How rare is the top level of League of Legends challenge 101000?
Tools called
get_challenge_percentiles
Who leads League of Legends challenge 101000 at Challenger level?
Tools called
get_challenge_leaderboard
How far has this League of Legends player got in challenges?
Tools called
get_player_challenges
When is the next League of Legends Clash weekend?
Tools called
list_clash_tournaments

About

Riot Games League Community (BYOK) lets an AI assistant read your own Riot Games League Community data through the Riot Games League Community API with a key you supply (Riot API key). Read-only: 9 tools (list_challenge_configs, get_challenge_config, get_challenge_percentiles, get_challenge_leaderboard, get_player_challenges, list_clash_tournaments, get_clash_tournament, get_clash_team, list_league_exp_entries). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to *.api.riotgames.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games League Community. Riot Games League Community and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the Riot Games League Community API (*.api.riotgames.com) with a BYOK key; documentation: https://developer.riotgames.com/apis. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

9 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data9 tools
  • List challenge configsList all League of Legends challenges with state, tracking type, dates, leaderboard flag and level thresholds (names are left out; use…
  • Get challenge configGet one League of Legends challenge: translated names and descriptions, state, tracking, dates, leaderboard flag and thresholds.
  • Get challenge percentilesGet what share of players reached each level of one challenge (a map from level to percentile).
  • Get challenge leaderboardGet the top players of a challenge at one level (MASTER, GRANDMASTER or CHALLENGER): PUUID, value and position.
  • Get player challengesGet a player's challenge progress: points, per-challenge level, value and percentile, and the title they display.
  • List clash tournamentsList active and upcoming League of Legends Clash tournaments with their registration and start times (epoch milliseconds).
  • Get clash tournamentGet one Clash tournament by ID with its schedule.
  • Get clash teamGet a Clash team: name, abbreviation, tier, tournament, captain PUUID and members' positions and roles.
  • List league exp entriesList ranked entries of one queue, tier and division through the extended league endpoint (includes Master to Challenger), a page at a time.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-riotgames-lol-community.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

Connect it to your agent

Three ways in, the same 9 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://byok-riotgames-lol-community.connectorbay.com/mcp
RESTPOST https://byok-riotgames-lol-community.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/byok-riotgames-lol-community.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: send your Riot API key in the X-Upstream-Key header (get one at developer.riotgames.com).
  • Ask a question; the agent picks the right tool and answers from the live data.

Riot Games League Community connector: questions and answers

What is the Riot Games League Community connector?

Riot Games League Community (BYOK) lets an AI assistant read your own Riot Games League Community data through the Riot Games League Community API… It is a hosted MCP server with 9 tools such as List challenge configs, Get challenge config, Get challenge percentiles, Get challenge leaderboard, Get player challenges, List clash tournaments, published by Unify Dynamics LLC. It is independent and not affiliated with Riot Games League Community.

How do I connect Riot Games League Community to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://byok-riotgames-lol-community.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-riotgames-lol-community.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-riotgames-lol-community.json.

Do I need a Riot Games League Community account or API key?

Yes: this is a bring-your-own-key connector. Create a Riot API key at https://developer.riotgames.com/ and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.

Is Riot Games League Community read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the Riot Games League Community connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

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Documentation

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Riot Games League Community (BYOK) — connector documentation

  • MCP endpoint: https://byok-riotgames-lol-community.connectorbay.com/mcp
  • REST API: POST https://byok-riotgames-lol-community.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-riotgames-lol-community.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: your own Riot Games League Community Riot API key, sent in the X-Upstream-Key header of every request (never stored, logged or cached)
  • Health: https://byok-riotgames-lol-community.connectorbay.com/health · Tool schemas: https://byok-riotgames-lol-community.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/byok-riotgames-lol-community · agent@connectorbay.com

What Riot Games League Community (BYOK) is for

Riot Games League Community (BYOK) lets an AI assistant read your own Riot Games League Community data through the Riot Games League Community API with a key you supply (Riot API key). Read-only: 9 tools (list_challenge_configs, get_challenge_config, get_challenge_percentiles, get_challenge_leaderboard, get_player_challenges, list_clash_tournaments, get_clash_tournament, get_clash_team, list_league_exp_entries). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to *.api.riotgames.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games League Community. Riot Games League Community and its logos are trademarks of their owners and are used only to say which service the connector works with.

Ask your assistant things like:

  • "Which League of Legends challenges are enabled?"
  • "What is League of Legends challenge 101000?"
  • "How rare is the top level of League of Legends challenge 101000?"
  • "Who leads League of Legends challenge 101000 at Challenger level?"
  • "How far has this League of Legends player got in challenges?"
  • "When is the next League of Legends Clash weekend?"

What it does

  • list_challenge_configs: List all League of Legends challenges with state, tracking type, dates, leaderboard flag and level thresholds (names are left out; use get_challenge_config for one). Riot development keys expire after 24 hours and have low rate limits.
  • get_challenge_config: Get one League of Legends challenge: translated names and descriptions, state, tracking, dates, leaderboard flag and thresholds.
  • get_challenge_percentiles: Get what share of players reached each level of one challenge (a map from level to percentile).
  • get_challenge_leaderboard: Get the top players of a challenge at one level (MASTER, GRANDMASTER or CHALLENGER): PUUID, value and position.
  • get_player_challenges: Get a player's challenge progress: points, per-challenge level, value and percentile, and the title they display.
  • list_clash_tournaments: List active and upcoming League of Legends Clash tournaments with their registration and start times (epoch milliseconds).
  • get_clash_tournament: Get one Clash tournament by ID with its schedule.
  • get_clash_team: Get a Clash team: name, abbreviation, tier, tournament, captain PUUID and members' positions and roles.
  • list_league_exp_entries: List ranked entries of one queue, tier and division through the extended league endpoint (includes Master to Challenger), a page at a time.

BYOK key

You bring your own Riot Games League Community Riot API key (https://developer.riotgames.com/). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to *.api.riotgames.com over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.

Data sources

Live from the Riot Games League Community API (*.api.riotgames.com) with a BYOK key; documentation: https://developer.riotgames.com/apis. Endpoints checked against that documentation on 2026-10-16.

What it is not

Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games League Community. Riot Games League Community and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your Riot Games League Community account.

Built for: Worldwide. Languages: English.

Privacy policy

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Riot Games League Community (BYOK) — Privacy Policy

Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What Riot Games League Community (BYOK) is. Riot Games League Community (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own Riot Games League Community data: Read League of Legends challenges, Clash tournaments and the experimental ranked league listing with your own Riot Games API key. You bring your own Riot Games League Community Riot API key; the assistant sends it to us with each request.

BYOK key. The key you supply is used to make the one Riot Games League Community call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to *.api.riotgames.com, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If Riot Games League Community rejects it, we say so without repeating it.

What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What Riot Games League Community receives. The request we make on your behalf, including the key and the arguments, under Riot Games League Community's own terms and privacy policy. Riot Games League Community acts at your direction and is the only recipient of the data of your request besides our hosting provider.

What we return. The answer Riot Games League Community gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.

What we do not do. We do not build a profile, sell or share personal information, or keep your Riot Games League Community data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.

Sub-processors. Riot Games League Community (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).

Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at Riot Games League Community at any time to end all access.

Children. Riot Games League Community (BYOK) is a general-audience service operated by the adult using the assistant, under Riot Games League Community's own age rules.

Changes. We will post changes here with a new effective date.

Terms of service

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Riot Games League Community (BYOK) — Terms of Service

Effective 24 October 2026. These terms govern use of the Riot Games League Community (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. Riot Games League Community (BYOK) provides: Read League of Legends challenges, Clash tournaments and the experimental ranked league listing with your own Riot Games API key. It is accessed through an AI assistant or directly over MCP or HTTP, and is read-only.
  2. Your own key, your own account. You must use your own Riot Games League Community credentials and only access data you are allowed to access. Riot Games League Community's terms apply to your use of Riot Games League Community; you are responsible for complying with them, including any rate limits and permitted uses. Do not share a key you do not own.
  3. Independent. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games League Community. Riot Games League Community and its logos are trademarks of their owners and are used only to say which service the connector works with.
  4. No advice, no guarantees. Output is the data Riot Games League Community returns, lightly trimmed; it may be incomplete, delayed or changed by Riot Games League Community. Check important facts at the source.
  5. Read-only. The Service does not create, change, send or delete anything in your Riot Games League Community account.
  6. Acceptable use. Automated use within the published rate limits is welcome. Do not use the Service to access data you are not entitled to, to circumvent Riot Games League Community's controls, or to attack any system.
  7. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time; Riot Games League Community may change or end its API at any time.
  8. Data. Our Privacy Policy describes what we process. In short: the BYOK key is used for the one call and not stored or logged.
  9. Pro keys. Optional ConnectorBay Pro API keys are issued at our discretion and are separate from your Riot Games League Community key.
  10. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service, including any action Riot Games League Community takes on your account. Our total liability is limited to US $100.
  11. Governing law. California law; venue in San Mateo County, California.
  12. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/byok-riotgames-lol-community

Riot Games League Community (BYOK) support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Riot Games League Community (BYOK) never asks for them.

Get Riot Games League Community (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own Riot Games League Community Riot API key. Create one at https://developer.riotgames.com/, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to Riot Games League Community. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with Riot Games League Community.