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Riot Games (BYOK) icon

Riot Games (BYOK)

Read Riot Games accounts, League of Legends summoners, ranked entries, champion mastery, match history, live games and server status with your own API key

Unify Dynamics LLC

Tools10read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
ProviderRiot Gamesunofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

What is the PUUID of the player Faker#KR1?
Tools called
get_account_by_riot_id
Who is the player with this PUUID?
Tools called
get_account_by_puuid
What level is this League of Legends player?
Tools called
get_summoner_by_puuid
What is this player's ranked rank in League of Legends?
Tools called
get_ranked_entries
Which champions does this League player have the most mastery on?
Tools called
get_top_champion_mastery
What are the last 10 League of Legends matches of this player?
Tools called
list_match_ids

About

Riot Games (BYOK) lets an AI assistant read your own Riot Games data through the Riot Games API with a key you supply (Riot API key). Read-only: 10 tools (get_account_by_riot_id, get_account_by_puuid, get_summoner_by_puuid, get_ranked_entries, get_top_champion_mastery, list_match_ids, get_match, get_active_game, get_free_champion_rotation, get_lol_status). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to *.api.riotgames.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games. Riot Games and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the Riot Games API (*.api.riotgames.com) with a BYOK key; documentation: https://developer.riotgames.com/apis. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

10 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data10 tools
  • Get account by riot idFind a Riot account by Riot ID (game name and tag line): returns the PUUID used by the other tools.
  • Get account by puuidGet a Riot account's game name and tag line from its PUUID.
  • Get summoner by puuidGet a League of Legends summoner by PUUID: profile icon, level and last modified time (epoch milliseconds).
  • Get ranked entriesGet a player's ranked entries in all queues: tier, rank, league points, wins, losses and streak flags.
  • Get top champion masteryGet a player's top champions by mastery points: champion ID, level, points and last play time (epoch milliseconds).
  • List match idsList a player's League of Legends match IDs, newest first, optionally by queue, match type or time window (epoch seconds).
  • Get matchGet a League of Legends match's summary: mode, queue, map, duration, start and end time, version and the participant PUUIDs.
  • Get active gameGet the game a player is playing right now: mode, queue, start time, bans and participants.
  • Get free champion rotationGet this week's free-to-play champion IDs on Summoner's Rift (sr) and for new players (newplayer).
  • Get lol statusGet the League of Legends status of a server: open maintenances and incidents with severity, titles and platforms.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-riotgames.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

Connect it to your agent

Three ways in, the same 10 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://byok-riotgames.connectorbay.com/mcp
RESTPOST https://byok-riotgames.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/byok-riotgames.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: send your Riot API key in the X-Upstream-Key header (get one at developer.riotgames.com).
  • Ask a question; the agent picks the right tool and answers from the live data.

Riot Games connector: questions and answers

What is the Riot Games connector?

Riot Games (BYOK) lets an AI assistant read your own Riot Games data through the Riot Games API with a key you supply (Riot API key). It is a hosted MCP server with 10 tools such as Get account by riot id, Get account by puuid, Get summoner by puuid, Get ranked entries, Get top champion mastery, List match ids, published by Unify Dynamics LLC. It is independent and not affiliated with Riot Games.

How do I connect Riot Games to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://byok-riotgames.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-riotgames.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-riotgames.json.

Do I need a Riot Games account or API key?

Yes: this is a bring-your-own-key connector. Create a Riot API key at https://developer.riotgames.com/ and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.

Is Riot Games read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the Riot Games connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

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Documentation

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Riot Games (BYOK) — connector documentation

  • MCP endpoint: https://byok-riotgames.connectorbay.com/mcp
  • REST API: POST https://byok-riotgames.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-riotgames.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: your own Riot Games Riot API key, sent in the X-Upstream-Key header of every request (never stored, logged or cached)
  • Health: https://byok-riotgames.connectorbay.com/health · Tool schemas: https://byok-riotgames.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/byok-riotgames · agent@connectorbay.com

What Riot Games (BYOK) is for

Riot Games (BYOK) lets an AI assistant read your own Riot Games data through the Riot Games API with a key you supply (Riot API key). Read-only: 10 tools (get_account_by_riot_id, get_account_by_puuid, get_summoner_by_puuid, get_ranked_entries, get_top_champion_mastery, list_match_ids, get_match, get_active_game, get_free_champion_rotation, get_lol_status). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to *.api.riotgames.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games. Riot Games and its logos are trademarks of their owners and are used only to say which service the connector works with.

Ask your assistant things like:

  • "What is the PUUID of the player Faker#KR1?"
  • "Who is the player with this PUUID?"
  • "What level is this League of Legends player?"
  • "What is this player's ranked rank in League of Legends?"
  • "Which champions does this League player have the most mastery on?"
  • "What are the last 10 League of Legends matches of this player?"

What it does

  • get_account_by_riot_id: Find a Riot account by Riot ID (game name and tag line): returns the PUUID used by the other tools. Riot development keys expire after 24 hours and have low rate limits.
  • get_account_by_puuid: Get a Riot account's game name and tag line from its PUUID.
  • get_summoner_by_puuid: Get a League of Legends summoner by PUUID: profile icon, level and last modified time (epoch milliseconds).
  • get_ranked_entries: Get a player's ranked entries in all queues: tier, rank, league points, wins, losses and streak flags.
  • get_top_champion_mastery: Get a player's top champions by mastery points: champion ID, level, points and last play time (epoch milliseconds).
  • list_match_ids: List a player's League of Legends match IDs, newest first, optionally by queue, match type or time window (epoch seconds).
  • get_match: Get a League of Legends match's summary: mode, queue, map, duration, start and end time, version and the participant PUUIDs. Per-player statistics are left out to keep the answer small.
  • get_active_game: Get the game a player is playing right now: mode, queue, start time, bans and participants. Answers 404 when the player is not in a game.
  • get_free_champion_rotation: Get this week's free-to-play champion IDs on Summoner's Rift (sr) and for new players (newplayer).
  • get_lol_status: Get the League of Legends status of a server: open maintenances and incidents with severity, titles and platforms.

BYOK key

You bring your own Riot Games Riot API key (https://developer.riotgames.com/). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to *.api.riotgames.com over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.

Data sources

Live from the Riot Games API (*.api.riotgames.com) with a BYOK key; documentation: https://developer.riotgames.com/apis. Endpoints checked against that documentation on 2026-10-16.

What it is not

Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games. Riot Games and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your Riot Games account.

Built for: Worldwide. Languages: English.

Privacy policy

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Riot Games (BYOK) — Privacy Policy

Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What Riot Games (BYOK) is. Riot Games (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own Riot Games data: Read Riot Games accounts, League of Legends summoners, ranked entries, champion mastery, match history, live games and server status with your own API key. You bring your own Riot Games Riot API key; the assistant sends it to us with each request.

BYOK key. The key you supply is used to make the one Riot Games call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to *.api.riotgames.com, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If Riot Games rejects it, we say so without repeating it.

What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What Riot Games receives. The request we make on your behalf, including the key and the arguments, under Riot Games's own terms and privacy policy. Riot Games acts at your direction and is the only recipient of the data of your request besides our hosting provider.

What we return. The answer Riot Games gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.

What we do not do. We do not build a profile, sell or share personal information, or keep your Riot Games data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.

Sub-processors. Riot Games (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).

Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at Riot Games at any time to end all access.

Children. Riot Games (BYOK) is a general-audience service operated by the adult using the assistant, under Riot Games's own age rules.

Changes. We will post changes here with a new effective date.

Terms of service

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Riot Games (BYOK) — Terms of Service

Effective 24 October 2026. These terms govern use of the Riot Games (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. Riot Games (BYOK) provides: Read Riot Games accounts, League of Legends summoners, ranked entries, champion mastery, match history, live games and server status with your own API key. It is accessed through an AI assistant or directly over MCP or HTTP, and is read-only.
  2. Your own key, your own account. You must use your own Riot Games credentials and only access data you are allowed to access. Riot Games's terms apply to your use of Riot Games; you are responsible for complying with them, including any rate limits and permitted uses. Do not share a key you do not own.
  3. Independent. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Riot Games. Riot Games and its logos are trademarks of their owners and are used only to say which service the connector works with.
  4. No advice, no guarantees. Output is the data Riot Games returns, lightly trimmed; it may be incomplete, delayed or changed by Riot Games. Check important facts at the source.
  5. Read-only. The Service does not create, change, send or delete anything in your Riot Games account.
  6. Acceptable use. Automated use within the published rate limits is welcome. Do not use the Service to access data you are not entitled to, to circumvent Riot Games's controls, or to attack any system.
  7. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time; Riot Games may change or end its API at any time.
  8. Data. Our Privacy Policy describes what we process. In short: the BYOK key is used for the one call and not stored or logged.
  9. Pro keys. Optional ConnectorBay Pro API keys are issued at our discretion and are separate from your Riot Games key.
  10. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service, including any action Riot Games takes on your account. Our total liability is limited to US $100.
  11. Governing law. California law; venue in San Mateo County, California.
  12. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/byok-riotgames

Riot Games (BYOK) support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Riot Games (BYOK) never asks for them.

Get Riot Games (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own Riot Games Riot API key. Create one at https://developer.riotgames.com/, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to Riot Games. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with Riot Games.