Be the first to get access to new connectors. Get early access →
ConnectorBay Early access
Discover
Unity Remote Config (BYOK) icon

Unity Remote Config (BYOK)

Read your Unity Remote Config game settings, environments and game overrides (A/B and targeting rules) with your own service account key

Unify Dynamics LLC

Tools9read-only
Sign-inBYOKbring your own key
Key keptNeverused for one call only
PriceFreeoptional Pro limits
ProviderUnity Remote Configunofficial, not affiliated
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Which environments does my Unity project have?
Tools called
list_environments
When was Unity environment 5c8f1a2b created?
Tools called
get_environment
What Remote Config settings does my Unity project have?
Tools called
list_project_configs
What are the live Remote Config settings in my Unity production environment?
Tools called
list_environment_configs
Show the settings config of my Unity production environment
Tools called
get_environment_config
What does Remote Config cfg1 contain?
Tools called
get_config

About

Unity Remote Config (BYOK) lets an AI assistant read your own Unity Remote Config data through the Unity Remote Config API with a key you supply (Unity service account key ID). Read-only: 9 tools (list_environments, get_environment, list_project_configs, list_environment_configs, get_environment_config, get_config, list_config_schemas, list_game_overrides, get_game_override). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to services.api.unity.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Unity Remote Config. Unity Remote Config and its logos are trademarks of their owners and are used only to say which service the connector works with.

Sources: Live from the Unity Remote Config API (services.api.unity.com) with a BYOK key; documentation: https://services.docs.unity.com/remote-config-admin/v1. Endpoints checked against that documentation on 2026-10-16.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

9 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Read your data9 tools
  • List environmentsList the environments (for example production, development) of a Unity project with ids and dates.
  • Get environmentGet one environment of a Unity project by id.
  • List project configsList the Remote Config configs of a project with their key, type and value settings.
  • List environment configsList the Remote Config configs of one environment: each setting key, its type and current value.
  • Get environment configGet the config of a given type (settings) in one environment, with every key, type and value.
  • Get configGet one config by its id with all its key, type and value entries.
  • List config schemasList the JSON schemas attached to a config, which describe allowed shapes of its values.
  • List game overridesList the game overrides (targeting and A/B rules that change settings for audiences) of one environment with rollout, priority, dates and variants.
  • Get game overrideGet one game override by id with its audience, condition, rollout percentage, dates and variants.

Information

PublisherUnify Dynamics LLC
CategoryDeveloper tools
LanguagesEnglish
Built forWorldwide
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://byok-unity-remote-config.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide
FunctionOther
LayerDeep connectors

Connect it to your agent

Three ways in, the same 9 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://byok-unity-remote-config.connectorbay.com/mcp
RESTPOST https://byok-unity-remote-config.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/byok-unity-remote-config.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: send your Unity service account key ID in the X-Upstream-Key header (get one at docs.unity.com).
  • Ask a question; the agent picks the right tool and answers from the live data.

Unity Remote Config connector: questions and answers

What is the Unity Remote Config connector?

Unity Remote Config (BYOK) lets an AI assistant read your own Unity Remote Config data through the Unity Remote Config API with a key you supply… It is a hosted MCP server with 9 tools such as List environments, Get environment, List project configs, List environment configs, Get environment config, Get config, published by Unify Dynamics LLC. It is independent and not affiliated with Unity Remote Config.

How do I connect Unity Remote Config to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://byok-unity-remote-config.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://byok-unity-remote-config.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/byok-unity-remote-config.json.

Do I need a Unity Remote Config account or API key?

Yes: this is a bring-your-own-key connector. Create a Unity service account key ID at https://docs.unity.com/en-us/services-web-apis/service-account-auth and send it in the X-Upstream-Key header. ConnectorBay uses it for that one call only and never stores, logs or caches it.

Is Unity Remote Config read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the Unity Remote Config connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

More like this

More in Other

Devin (BYOK)

Read your Devin organization's sessions, ACU consumption, usage and pull request metrics, schedules, playbooks and automations with your own Devin API key

Live · MCP + REST12 tools

DEV Community (BYOK)

Read your DEV (dev.to) articles, drafts, followers, followed tags and reading list, plus public articles and tags, with BYOK

Live · MCP + REST10 tools

D-ID (BYOK)

Read your D-ID avatar videos (talks and clips), presenters, agent sessions, voices, knowledge bases and credits with your own API key

Live · MCP + REST8 tools

Dify Apps (BYOK)

Read a Dify app's configuration, conversations, messages, feedback, annotations and workflow runs with your own app API key

Live · MCP + REST10 tools

Dify Knowledge (BYOK)

Read your Dify knowledge bases, their documents, chunks, metadata fields and tags with your own knowledge base API key

Live · MCP + REST10 tools

DigiCert (BYOK)

Read your DigiCert CertCentral certificate inventory: orders, domains and their validation, organizations, divisions, products and expiry reports with your own API key

Live · MCP + REST8 tools

Documentation

Back to top

Unity Remote Config (BYOK) — connector documentation

  • MCP endpoint: https://byok-unity-remote-config.connectorbay.com/mcp
  • REST API: POST https://byok-unity-remote-config.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://byok-unity-remote-config.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: your own Unity Remote Config Unity service account key ID, sent in the X-Upstream-Key header and the Unity service account secret key in X-Upstream-Key-2 of every request (never stored, logged or cached)
  • Health: https://byok-unity-remote-config.connectorbay.com/health · Tool schemas: https://byok-unity-remote-config.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/byok-unity-remote-config · agent@connectorbay.com

What Unity Remote Config (BYOK) is for

Unity Remote Config (BYOK) lets an AI assistant read your own Unity Remote Config data through the Unity Remote Config API with a key you supply (Unity service account key ID). Read-only: 9 tools (list_environments, get_environment, list_project_configs, list_environment_configs, get_environment_config, get_config, list_config_schemas, list_game_overrides, get_game_override). The BYOK key travels with each request, is used for that one call only and is never stored, logged or cached; it is only ever sent to services.api.unity.com. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Unity Remote Config. Unity Remote Config and its logos are trademarks of their owners and are used only to say which service the connector works with.

Ask your assistant things like:

  • "Which environments does my Unity project have?"
  • "When was Unity environment 5c8f1a2b created?"
  • "What Remote Config settings does my Unity project have?"
  • "What are the live Remote Config settings in my Unity production environment?"
  • "Show the settings config of my Unity production environment"
  • "What does Remote Config cfg1 contain?"

What it does

  • list_environments: List the environments (for example production, development) of a Unity project with ids and dates.
  • get_environment: Get one environment of a Unity project by id.
  • list_project_configs: List the Remote Config configs of a project with their key, type and value settings.
  • list_environment_configs: List the Remote Config configs of one environment: each setting key, its type and current value.
  • get_environment_config: Get the config of a given type (settings) in one environment, with every key, type and value.
  • get_config: Get one config by its id with all its key, type and value entries.
  • list_config_schemas: List the JSON schemas attached to a config, which describe allowed shapes of its values.
  • list_game_overrides: List the game overrides (targeting and A/B rules that change settings for audiences) of one environment with rollout, priority, dates and variants.
  • get_game_override: Get one game override by id with its audience, condition, rollout percentage, dates and variants.

BYOK key

You bring your own Unity Remote Config Unity service account key ID (https://docs.unity.com/en-us/services-web-apis/service-account-auth). Your assistant sends it in the X-Upstream-Key header with each request. ConnectorBay uses it for that one call only: it is never stored, logged or cached, never shown in an answer, and it is only sent to services.api.unity.com over https, with no redirects followed. Create a key with the fewest permissions the tools need (read-only if the provider offers it), and revoke it at the provider whenever you like.

Data sources

Live from the Unity Remote Config API (services.api.unity.com) with a BYOK key; documentation: https://services.docs.unity.com/remote-config-admin/v1. Endpoints checked against that documentation on 2026-10-16.

What it is not

Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Unity Remote Config. Unity Remote Config and its logos are trademarks of their owners and are used only to say which service the connector works with. It is read-only: it never creates, changes, sends or deletes anything in your Unity Remote Config account.

Built for: Worldwide. Languages: English.

Privacy policy

Back to top

Unity Remote Config (BYOK) — Privacy Policy

Effective 24 October 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What Unity Remote Config (BYOK) is. Unity Remote Config (BYOK) is a connector (an MCP server and REST API) that an AI assistant calls on your behalf to read your own Unity Remote Config data: Read your Unity Remote Config game settings, environments and game overrides (A/B and targeting rules) with your own service account key. You bring your own Unity Remote Config Unity service account key ID; the assistant sends it to us with each request.

BYOK key. The key you supply is used to make the one Unity Remote Config call you asked for. Our application does not store it, write it to a log, put it in a cache, or share it. It is sent only to services.api.unity.com, over https, and is removed from any text we return to you or your assistant. We do not follow redirects with your key. If Unity Remote Config rejects it, we say so without repeating it.

What we receive. The arguments of each tool call, the BYOK key (for that call only), the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant) and standard server logs. What Unity Remote Config receives. The request we make on your behalf, including the key and the arguments, under Unity Remote Config's own terms and privacy policy. Unity Remote Config acts at your direction and is the only recipient of the data of your request besides our hosting provider.

What we return. The answer Unity Remote Config gives for your request, trimmed to the fields the tool documents. We do not keep it: it is returned to your assistant and not stored, cached or used to train anything.

What we do not do. We do not build a profile, sell or share personal information, or keep your Unity Remote Config data. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting access logs (IP addresses, request paths and status codes) are kept for up to 30 days for security and abuse prevention; our application adds no request headers or bodies to them.

Sub-processors. Unity Remote Config (the API you call with a BYOK key, at your direction). Hosting: Vercel (United States regions).

Your rights. Because we store no personal data beyond short-lived logs, requests to access, correct or delete data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. Revoke your key at Unity Remote Config at any time to end all access.

Children. Unity Remote Config (BYOK) is a general-audience service operated by the adult using the assistant, under Unity Remote Config's own age rules.

Changes. We will post changes here with a new effective date.

Terms of service

Back to top

Unity Remote Config (BYOK) — Terms of Service

Effective 24 October 2026. These terms govern use of the Unity Remote Config (BYOK) connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. Unity Remote Config (BYOK) provides: Read your Unity Remote Config game settings, environments and game overrides (A/B and targeting rules) with your own service account key. It is accessed through an AI assistant or directly over MCP or HTTP, and is read-only.
  2. Your own key, your own account. You must use your own Unity Remote Config credentials and only access data you are allowed to access. Unity Remote Config's terms apply to your use of Unity Remote Config; you are responsible for complying with them, including any rate limits and permitted uses. Do not share a key you do not own.
  3. Independent. Unofficial connector by Unify Dynamics LLC: not affiliated with, endorsed by or sponsored by Unity Remote Config. Unity Remote Config and its logos are trademarks of their owners and are used only to say which service the connector works with.
  4. No advice, no guarantees. Output is the data Unity Remote Config returns, lightly trimmed; it may be incomplete, delayed or changed by Unity Remote Config. Check important facts at the source.
  5. Read-only. The Service does not create, change, send or delete anything in your Unity Remote Config account.
  6. Acceptable use. Automated use within the published rate limits is welcome. Do not use the Service to access data you are not entitled to, to circumvent Unity Remote Config's controls, or to attack any system.
  7. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time; Unity Remote Config may change or end its API at any time.
  8. Data. Our Privacy Policy describes what we process. In short: the BYOK key is used for the one call and not stored or logged.
  9. Pro keys. Optional ConnectorBay Pro API keys are issued at our discretion and are separate from your Unity Remote Config key.
  10. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service, including any action Unity Remote Config takes on your account. Our total liability is limited to US $100.
  11. Governing law. California law; venue in San Mateo County, California.
  12. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/byok-unity-remote-config

Unity Remote Config (BYOK) support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Unity Remote Config (BYOK) never asks for them.

Get Unity Remote Config (BYOK)

Free · BYOK · Read-only

BYOK: bring your own keyThis connector uses your own Unity Remote Config Unity service account key ID. Create one at https://docs.unity.com/en-us/services-web-apis/service-account-auth, with the fewest permissions it needs (read-only if the provider offers it). Your assistant sends it in the X-Upstream-Key header with every request. It is used for that one call only: never stored, logged or cached, and only ever sent to Unity Remote Config. Revoke it at the provider whenever you like. Unofficial connector: not affiliated with Unity Remote Config.