Bunny Stream (BYOK)
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A real, playable family dare game session with 110+ original, family-safe dares
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
new_sessionnext_darenext_darefilter_darescomplete_darerenderFamily Dare Play is a real, stateless, playable family dare/challenge game session engine. new_session starts a session, optionally naming players. next_dare serves a fresh dare never before served in this session (tracked via used_ids), honoring constraints like indoor_only, no_props, max_age_min, and difficulty. filter_dares lets you browse matching dares without touching session state. complete_dare marks a dare done or skipped for a player and awards points on a fixed scale (easy=5, medium=10, hard=15). render gives a human-readable summary. Every dare is genuinely safe and appropriate for a family setting. There is no server-side session; every tool call takes the full state and returns the new one. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Original, hand-authored content. Fully local, zero upstream calls.
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
5 tools, grouped by job. Every one is read-only or compute-only.
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A real, playable family-friendly dare/challenge game session your assistant can run right inside the conversation — not a static list of dares. Every dare is genuinely safe and appropriate for a family setting: no risky physical stunts, nothing inappropriate.
new_session starts a session, optionally naming players. next_dare serves a dare that has never
been served before in this session — every id it hands out is tracked, so a session never repeats
itself — and accepts constraints (indoor-only, outdoor-only, no-props, a minimum-age ceiling, a
difficulty level) so the dare actually fits the group and setting. filter_dares lets you just
browse what matches given constraints without touching session state. complete_dare marks a dare
done or skipped for a player and updates their running score using a real, fixed point scale
(easy=5, medium=10, hard=15) — skipped dares always score zero. render gives a human-readable
summary of the current dare and every player's score.
There is no server-side session. Every tool takes the full session state (players, which dare ids have already been served, the current dare, completion history, and scores) and returns the new one — your assistant carries that object forward between calls.
Not a rules explainer and not a truth-or-dare topic list with any adult content — a real dare-serving, constraint-filtering, scoring game session, fully local and stateless, built on 110+ original hand-authored, family-safe dares.
Effective 28 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Family Dare Play is. Family Dare Play is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf to run a real family dare/challenge game session — serving dares, applying constraints, and tracking completions and scores. You interact with your assistant; the assistant sends us only the arguments needed for one tool call at a time.
What we receive. The arguments of each tool call — a session state (player names you supply, which dare ids have been served, completion history, and scores), requested constraints (location, props, age, difficulty), and a completion status — plus the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one) and standard server logs.
Everything is computed locally and nothing is stored. There is no upstream call at all, no database, and no per-user session — every tool call is a pure function of the state it's given. Session states (including any player names you choose to use) are not logged, recorded, or used to train anything, and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — everything runs locally on our server. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information.
Children. Family Dare Play is designed to be safe for family and mixed-age use; every dare in the bank is tagged with a minimum recommended age and avoids risky physical stunts, but a responsible adult should still supervise play and use the age and safety filters appropriately.
Changes. We will post changes here with a new effective date.
Effective 28 September 2026. These terms govern use of the Family Dare Play connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://familydareplay.connectorbay.com/mcphttps://familydareplay.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Family Dare Play never asks for them.