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FreeCell

A real, playable single-player card game — exact supermove capacity math

Unify Dynamics LLC

Tools11read-only
Sign-inNoneno account, no key
Data keptNoneprocessed in memory
PriceFreeoptional Pro limits
StatusLiveMCP + REST
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Let's play freecell
Tools called
new_game
Move these three cards to that column
Tools called
move_tableau_to_tableau
Put this card in a free cell
Tools called
move_tableau_to_free
Send the ace to the foundation
Tools called
move_tableau_to_foundation
How many cards can I move at once?
Tools called
supermove_capacity
What moves do I have?
Tools called
get_valid_moves
Give me a hint
Tools called
hint
Show me the board
Tools called
render

About

FreeCell is a real, stateless, playable single-player card game. new_game deals a genuine 52-card hand round-robin, all cards face up, across 8 tableau columns. move_tableau_to_tableau (or make_move) validates and applies a move: the tableau builds down by alternating color, an empty column accepts any card, and moving several cards at once is capped by the exact supermove formula (1 + free cells available) * 2^(other empty columns) -- reported precisely by supermove_capacity. move_tableau_to_free / move_free_to_tableau manage the 4 free cells; move_tableau_to_foundation / move_free_to_foundation send cards to the suit foundations. get_valid_moves lists every legal move, and hint returns a real suggested move or a genuine deadlock report. Keyless; fully local; zero upstream calls; nothing stored.

Sources: Original, hand-authored content. Fully local, zero upstream calls.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

11 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Deal1 tools
  • New gameShuffles a real 52-card deck and deals it round-robin, all face up, across 8 tableau columns.
Play6 tools
  • Make moveValidates and applies one move per real FreeCell rules (including the exact supermove capacity check), returning the new state with an informative…
  • Move tableau to tableauMoves a valid descending, alternating-color run of `count` cards between tableau columns, enforcing the exact supermove capacity formula: (1+free…
  • Move tableau to freeParks a tableau column's top card in an empty free cell.
  • Move free to tableauMoves a free cell's card onto a tableau pile if it fits.
  • Move tableau to foundationMoves a tableau pile's top card to its suit foundation if it's the next rank needed.
  • Move free to foundationMoves a free cell's card to its suit foundation if it's the next rank needed.
Help4 tools
  • Supermove capacityComputes the EXACT maximum number of cards that can be moved as one unit onto `to_pile` right now: (1 + empty free cells) * 2 ^ (other empty…
  • Get valid movesLists every currently legal move (tableau runs within supermove capacity, free-cell parks, and foundation moves) as ready-to-use move objects.
  • HintA real hint: a foundation move if one exists, else a tableau move, else any legal move, or a genuine deadlock report if nothing at all is legal.
  • RenderA human-readable text rendering of the whole board: foundations, free cells, and every tableau column.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forGlobal
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://freecellplay.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide

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Get FreeCell

Free · No sign-in · Read-only

Streamable HTTP, stateless, no authentication. Paste the endpoint into any MCP-capable agent.

https://freecellplay.connectorbay.com/mcp
{
  "mcpServers": {
    "freecellplay": {
      "type": "http",
      "url": "https://freecellplay.connectorbay.com/mcp"
    }
  }
}