Word Chain
A hand-curated reference for verbal word games — Word Chain, Twenty Questions, Ghost, Hangman and more
A hand-curated VR gaming reference — headset types, setup basics, genres, comfort tips and safety
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
headset_type_infosetup_type_infogenre_overviewfind_genre_for_comfort_levelcomfort_tipsafety_considerationterm_glossarybeginner_tipsImmerse is a fully local, hand-curated VR (virtual reality) gaming reference. headset_type_info explains one generic category of VR headset — tethered PC, console-tethered, standalone/all-in-one, phone-based mobile viewer, arcade/location-based, or passthrough/mixed-reality capability — how it works, pros/cons, and what it's best for, described functionally rather than as a review of specific current commercial models. setup_type_info covers room-scale, seated, and standing play, including how much real space each needs. genre_overview explains a VR genre (rhythm, shooter, puzzle, social, horror, sports & fitness, racing/vehicle sim, narrative adventure, simulation/sandbox, tabletop & board games): what it feels like, typical locomotion, and a comfort rating. find_genre_for_comfort_level suggests genres fitting a stated motion-sickness comfort level, cumulative from newcomer up through veteran. comfort_tip gives a practical, non-medical tip for reducing VR motion discomfort. safety_consideration covers a physical-safety topic — clearing space, cable hazards, boundary systems, bystanders, valuables, headset fit/hygiene, session breaks, multiplayer awareness — with a checklist. term_glossary defines common VR vocabulary (FOV, IPD, 6DOF, passthrough, and more). beginner_tips gives a ranked shortlist for someone brand new to VR. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Hand-curated original VR gaming reference content, describing headset categories and mechanics generically as of build date; not a review of specific current commercial models; fully local, zero upstream calls
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
8 tools, grouped by job. Every one is read-only or compute-only.
https://immerse.connectorbay.com/mcpA hand-curated reference for verbal word games — Word Chain, Twenty Questions, Ghost, Hangman and more
A hand-curated chess-clock & time-control reference — formats, increments, etiquette and history
A hand-curated ancient board games reference — Senet, Ur, Petteia, Latrunculi, Tafl, Patolli, Liubo
A hand-curated pinball reference — machine eras, scoring concepts, terminology, techniques and playfield anatomy
A hand-curated yo-yoing reference — types, trick categories, competition styles, maintenance and glossary
A hand-curated scavenger-hunt & treasure-hunt design reference — clue formats, occasion fit, and a genuine pacing planner
https://immerse.connectorbay.com/mcpPOST https://immerse.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://immerse.connectorbay.com/openapi.jsonAuthorization: Bearer <key> raises rate limits.https://immerse.connectorbay.com/health · Tool schemas: https://immerse.connectorbay.com/tools.jsonA hand-curated VR gaming reference — headset types, setup basics, genres, comfort tips and safety.
Immerse is a fully local, hand-curated VR (virtual reality) gaming reference. headset_type_info explains one generic category of VR headset — tethered PC, console-tethered, standalone/all-in-one, phone-based mobile viewer, arcade/location-based, or passthrough/mixed-reality capability — how it works, pros/cons, and what it's best for, described functionally rather than as a review of specific current commercial models. setup_type_info covers room-scale, seated, and standing play, including how much real space each needs. genre_overview explains a VR genre (rhythm, shooter, puzzle, social, horror, sports & fitness, racing/vehicle sim, narrative adventure, simulation/sandbox, tabletop & board games): what it feels like, typical locomotion, and a comfort rating. find_genre_for_comfort_level suggests genres fitting a stated motion-sickness comfort level, cumulative from newcomer up through veteran. comfort_tip gives a practical, non-medical tip for reducing VR motion discomfort. safety_consideration covers a physical-safety topic — clearing space, cable hazards, boundary systems, bystanders, valuables, headset fit/hygiene, session breaks, multiplayer awareness — with a checklist. term_glossary defines common VR vocabulary (FOV, IPD, 6DOF, passthrough, and more). beginner_tips gives a ranked shortlist for someone brand new to VR. Keyless; fully local; zero upstream calls; nothing stored.
Not an official product of, or affiliated with, any brand, league, publisher, or organization it may factually mention. Immerse is a hand-curated reference and design tool, not a substitute for an official rulebook, certified instruction, or professional advice. Fully local, zero upstream calls, nothing stored.
headset_type_info — Full detail for one generic category of VR headset — tethered PC, console-tethered, standalone/all-in-one, phone-based mobile viewer, arcade/location-based, or passthrough/mixed-reality capability: how it works, pros/cons, and what it's best for. Describes hardware categories functionally, not specific current commercial models. Use for "what is a standalone VR headset", "tethered vs all-in-one VR". Args: type.
setup_type_info — Explains one physical play setup — room-scale, seated, or standing — including how much real space it needs, how it works, pros/cons, and what it's best for. With no type, lists all three. Use for "how much space do I need for room-scale VR", "what's the difference between seated and standing VR play". Args: type.
genre_overview — Explains a VR game genre — rhythm, shooter, puzzle, social, horror, sports & fitness, racing/vehicle sim, narrative adventure, simulation/sandbox, or tabletop & board games: what it feels like, typical setup and locomotion style, and a comfort rating (gentle/moderate/intense). With no genre, lists all of them. Use for "what VR genres exist", "what's a wave shooter", "is VR horror scary". Args: genre.
find_genre_for_comfort_level — Suggests VR genres suited to a stated motion-sickness comfort level, from newcomer/sensitive up through experienced/strong-stomach. Comfort tolerance is cumulative: an experienced player's list includes every gentler genre too. Use for "I get motion sick easily, what VR games should I try", "what VR genre is best for someone new to VR". Args: comfort_level.
comfort_tip — One practical, non-medical tip for reducing VR motion discomfort, keyed by topic — or, with no topic, the full list of tip topics. General practical/wellness advice, not medical advice. Use for "how do I stop feeling sick in VR", "tips for VR motion sickness". Args: topic.
safety_consideration — A physical-safety topic for VR play — clearing your space, cable/tripping hazards, boundary/guardian systems, bystanders and pets, valuables, headset fit/hygiene, session breaks, or multiplayer awareness — with guidance, why it matters, and a short checklist. With no topic, lists all of them. Use for "what should I check before playing VR at home", "is room-scale VR safe". Args: topic.
term_glossary — Definitions of common VR vocabulary — FOV, IPD, 6DOF/3DOF, inside-out/outside-in tracking, passthrough, boundary/guardian, haptics, refresh rate, teleport vs. smooth locomotion, room-scale, presence, and more. Use for "what does IPD mean", "what's the difference between 3DOF and 6DOF". Args: term.
beginner_tips — A ranked shortlist of general tips for someone brand new to VR — clearing space, adjusting fit, starting short, choosing locomotion, and more. Use for "what should a VR beginner know", "tips for my first VR session". Args: count.
ok: true with data, or ok: false with a structured error (bad_input, not_found, upstream_error). degraded lists optional sources that were unreachable.Retry-After. initialize and tools/list are never counted.agent@connectorbay.com · connectorbay.com/immerse/support
Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Immerse is. Immerse is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a hand-curated VR gaming reference — headset types, setup basics, genres, comfort tips and safety. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.
What we receive. The arguments of each tool call, the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.
What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Immerse is a general-audience service operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 25 September 2026. These terms govern use of the Immerse connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://immerse.connectorbay.com/mcphttps://immerse.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Immerse never asks for them.