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Klondike Solitaire

A real, playable single-player card game — genuine deal, real move rules, win detection

Unify Dynamics LLC

Tools10read-only
Sign-inNoneno account, no key
Data keptNoneprocessed in memory
PriceFreeoptional Pro limits
StatusLiveMCP + REST
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Let's play solitaire
Tools called
new_game
Deal me a hand of Klondike, draw three
Tools called
new_game
Draw a card
Tools called
draw
Move the red 6 onto the black 7
Tools called
move_tableau_to_tableau
Send that ace up to the foundation
Tools called
move_tableau_to_foundation
What moves do I have?
Tools called
get_valid_moves
Give me a hint
Tools called
hint
Am I stuck?
Tools called
hint
Show me the board
Tools called
render

About

Klondike Solitaire is a real, stateless, playable single-player card game. new_game deals a genuine shuffled hand (draw1 or draw3 mode, optional seed for reproducible deals). make_move (or the specific draw / move_tableau_to_tableau / move_waste_to_tableau / move_tableau_to_foundation / move_waste_to_foundation tools) validates and applies one move against the real rules: alternating-color descending tableau runs, King-only empty columns, and suit-sequenced foundations from the Ace. get_valid_moves lists every currently legal move. hint returns a real legal move or correctly reports a genuine deadlock. render gives a plain-text board view. Keyless; fully local; zero upstream calls; nothing stored.

Sources: Original, hand-authored content. Fully local, zero upstream calls.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

10 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Deal1 tools
  • New gameShuffles a real 52-card deck and deals standard Klondike (7 tableau piles sized 1-7, top card of each face up; remaining 24 to the stock).
Play6 tools
  • Make moveValidates and applies one move per real Klondike rules, returning the new state with an informative message (or a rejection reason for an illegal…
  • DrawDraws 1 or 3 cards (per draw_mode) from the stock to the waste; recycles the waste back into the stock if the stock is empty.
  • Move tableau to tableauMoves a valid descending, alternating-color run of `count` face-up cards from one tableau pile to another.
  • Move waste to tableauMoves the top waste card onto a tableau pile if it fits.
  • Move tableau to foundationMoves a tableau pile's top card to its suit foundation if it's the next rank needed.
  • Move waste to foundationMoves the top waste card to its suit foundation if it's the next rank needed.
Help3 tools
  • Get valid movesLists every currently legal move (tableau/waste to tableau/foundation, plus draw) as ready-to-use move objects with descriptions.
  • HintA real hint: the best legal move available (foundation moves first), or a genuine deadlock report when the stock, waste, and every…
  • RenderA human-readable text rendering of the whole board: foundations, stock/waste, and every tableau pile (face-down cards shown as '??').

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forGlobal
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://solitaireklondike.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide

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Documentation

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What Klondike Solitaire is for

A real, playable single-player card game your assistant can run right inside the conversation — not a rules explainer. Deals a genuine shuffled 52-card hand and enforces the real rules of every move: tableau builds, foundation sequencing, stock/waste draws, and win detection.

What it does

new_game(draw_mode, seed) shuffles a real 52-card deck and deals standard Klondike: 7 tableau piles sized 1-7 (only the top card of each face up), remaining 24 cards to the stock. draw_mode is draw1 or draw3. make_move (or the specific draw / move_tableau_to_tableau / move_waste_to_tableau / move_tableau_to_foundation / move_waste_to_foundation tools) validates and applies one move against the real rules: the tableau builds down by alternating color, an empty tableau column accepts only a King, and foundations build up by suit starting from the Ace. get_valid_moves lists every currently legal move. hint returns a real legal move (foundation moves first) or correctly reports a genuine deadlock — no legal move anywhere, including no draw available. render gives a plain-text view of the whole board.

How state works

There is no server-side session. Every tool takes the full game state (a JSON object) and returns the new one — your assistant carries that object forward between calls. Cards are compact strings like "TH" (Ten of Hearts) or "KS" (King of Spades). Unlike a two-player game, Klondike is single-player, so there is no secrecy concern: the full state (including the stock's hidden order) is visible to the assistant the whole time, which is exactly what lets hint reason about it.

What it is not

Klondike is a generic, public-domain card game name — this is an original implementation of its well-known rules, not affiliated with any card game product or brand.

Privacy policy

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Klondike Solitaire — Privacy Policy

Effective 28 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What Klondike Solitaire is. Klondike Solitaire is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf to run a real, single-player card game — dealing, move validation, and win detection. You interact with your assistant; the assistant sends us only the arguments needed for one tool call at a time.

What we receive. The arguments of each tool call — a game state (the tableau, foundations, stock and waste), a requested move, or a seed value — plus the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one) and standard server logs.

Everything is computed locally and nothing is stored. There is no upstream call at all, no database, and no per-user session — every tool call is a pure function of the state it's given. Game states are not logged, recorded, or used to train anything, and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.

Sub-processors. None — everything runs locally on our server. Hosting: Vercel (United States regions).

Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information.

Children. Klondike Solitaire is a general-audience service operated by the person using the assistant.

Changes. We will post changes here with a new effective date.

Terms of service

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Klondike Solitaire — Terms of Service

Effective 28 September 2026. These terms govern use of the Klondike Solitaire connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. Klondike Solitaire runs a real, stateless single-player card game: shuffle and deal, move validation, and win detection, accessed through an AI assistant or directly over MCP or HTTP. It is an original implementation of the generic, public-domain Klondike solitaire game and is not affiliated with any card game product or trademark holder.
  2. Just a game. The Service is entertainment only. Nothing about its output should be treated as advice of any kind.
  3. Reference content. The engine's rules are fixed and documented; behavior does not depend on real-time external data.
  4. Acceptable use. Automated use within the published rate limits is welcome.
  5. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time.
  6. Data. Our Privacy Policy describes what we process. In short: your move is answered from the state you sent us, and nothing is stored.
  7. Pro keys. Optional Pro API keys are issued at our discretion, are personal to the holder and may be revoked for abuse.
  8. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss or damage arising from use of the Service. Our total liability is limited to US $100.
  9. Governing law. California law; venue in San Mateo County, California.
  10. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/solitaireklondike

Klondike Solitaire support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Klondike Solitaire never asks for them.

Get Klondike Solitaire

Free · No sign-in · Read-only

Streamable HTTP, stateless, no authentication. Paste the endpoint into any MCP-capable agent.

https://solitaireklondike.connectorbay.com/mcp
{
  "mcpServers": {
    "solitaireklondike": {
      "type": "http",
      "url": "https://solitaireklondike.connectorbay.com/mcp"
    }
  }
}