Bluff
How bluffing and bidding mechanics actually work, across dice, auctions, hidden roles and cards
A generic, cross-game reference for CCG/TCG mechanics, rarity tiers, deck rules and formats
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
mechanic_infomechanic_searchcategory_listrarity_tier_explainerdeck_construction_ruletournament_format_infofind_format_for_groupterm_glossarygame_examplesTradingcard is a fully local, hand-curated, original cross-game reference for CCG/TCG mechanics. mechanic_info gives one mechanic's full detail — a resource system, a card type, a core gameplay mechanic, or a deck archetype; mechanic_search searches by keyword; category_list gives an overview with counts. rarity_tier_explainer walks through a named rarity-tier system tier by tier. deck_construction_rule explains a construction format's deck-size and copy limits. tournament_format_info explains a tournament format's structure and player-count fit; find_format_for_group suggests formats for a given group size. term_glossary defines common player jargon. game_examples names real games that illustrate a mechanic in practice, referenced factually and never as a card database. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Hand-curated, original cross-game CCG/TCG mechanics reference as of build date; real games referenced factually as examples only; fully local, zero upstream calls
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
9 tools, grouped by job. Every one is read-only or compute-only.
https://tradingcard.connectorbay.com/mcpHow bluffing and bidding mechanics actually work, across dice, auctions, hidden roles and cards
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https://tradingcard.connectorbay.com/mcpPOST https://tradingcard.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://tradingcard.connectorbay.com/openapi.jsonAuthorization: Bearer <key> raises rate limits.https://tradingcard.connectorbay.com/health · Tool schemas: https://tradingcard.connectorbay.com/tools.json"What's a mana curve?", "how does rarity work in trading card games?", "how many cards go in a constructed deck?", "what's booster draft?", "what does netdecking mean?" — a generic, cross-game reference for how collectible/trading card games (CCG/TCG) are commonly designed and played, answered in original language rather than any one game's proprietary rulebook text.
mechanic_info gives one mechanic's full detail — a resource system, a card type (creature, spell, land-
equivalent, equipment, aura, persistent hero, reactive trap), a core gameplay mechanic, or a deck archetype — for
32 mechanics in all. mechanic_search searches by keyword across every mechanic; category_list gives an
overview of every collection this connector covers, with counts. rarity_tier_explainer walks through a named
rarity-tier system tier by tier. deck_construction_rule explains one construction format's deck-size limits,
copy-per-card limits, and extra card pools. tournament_format_info explains a tournament format's structure,
typical player counts, and what it's good for. find_format_for_group suggests formats that fit a given player
count. term_glossary defines common player jargon. game_examples names real games that illustrate a given
mechanic in practice, referenced factually and never as a card database.
Not a database of any single game's proprietary card pool, exact current rules text, errata, or banned/restricted list. This is a reference for understanding the concepts and vocabulary that recur across the genre; always check a specific game's current official rules before a real tournament.
mechanic_info — Full detail for one generic CCG/TCG mechanic: its summary, how it works, design purpose,
and related terms. Use for "what's a mana curve", "explain the aggro archetype". Args: name.
mechanic_search — Keyword search across every mechanic's name, category, summary, details and related
terms. Use for "mechanics about card advantage". Args: query.
category_list — An overview of everything this connector covers: mechanic categories with counts, plus how
many rarity systems, deck-construction formats, tournament formats and glossary terms are available.
rarity_tier_explainer — Explains a named rarity-tier system tier by tier. Use for "what's a secret rare".
Args: system.
deck_construction_rule — Explains one deck-construction format's rules: deck size, copy limits, extra
pools. Use for "how many cards in a constructed deck". Args: format.
tournament_format_info — Explains one tournament format's structure, player counts, and best use. Use for
"what's booster draft". Args: name.
find_format_for_group — Suggests tournament formats that fit a given player count. Args: player_count.
term_glossary — Definitions of common CCG/TCG player jargon; omit term to list all. Args: term (optional).
game_examples — Real games that illustrate a given mechanic in practice, referenced factually. Args: mechanic.
ok: true with data, or ok: false with a structured error (bad_input, not_found). degraded lists optional sources that were unreachable.Retry-After. initialize and tools/list are never counted.agent@connectorbay.com · connectorbay.com/tradingcard/support
Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Tradingcard is. Tradingcard is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a hand-curated, fully local, generic cross-game reference to collectible/trading card game (CCG/TCG) mechanics — resource systems, card types, core mechanics, deck archetypes, rarity-tier systems, deck-construction rules, tournament formats, a jargon glossary, and factual real-game cross-references. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.
What we receive. The arguments of each tool call — a mechanic name, a search keyword, a rarity-system name, a deck-construction or tournament-format name, a player count, or a glossary term — the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.
What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Tradingcard is a general-audience service operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 25 September 2026. These terms govern use of the Tradingcard connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://tradingcard.connectorbay.com/mcphttps://tradingcard.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Trading Card never asks for them.