Be the first to get access to new connectors. Get early access →
ConnectorBay Early access
Discover
TriPeaks Solitaire icon

TriPeaks Solitaire

A real, playable single-player card game — real adjacency rule, real combo scoring

Unify Dynamics LLC

Tools7read-only
Sign-inNoneno account, no key
Data keptNoneprocessed in memory
PriceFreeoptional Pro limits
StatusLiveMCP + REST
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

Let's play tripeaks
Tools called
new_game
Play that card onto the waste
Tools called
play_peak
Draw a card
Tools called
draw
What moves do I have?
Tools called
get_valid_moves
Give me a hint
Tools called
hint
Am I stuck?
Tools called
hint
Show me the board
Tools called
render

About

TriPeaks Solitaire is a real, stateless, playable single-player card game. new_game deals a genuine 28-card three-peaks board plus a 24-card stock, immediately turning up the first waste card. play_peak plays an uncovered peak card onto the waste only if its rank is exactly one away from the current waste-top card (no wrap between Ace and King, by documented choice); draw turns up a new waste card and resets the combo streak. Each successful play scores 10 * the current streak, rewarding consecutive plays. get_valid_moves lists every legal move, and hint returns a real suggested move or a genuine no-more-moves report. Keyless; fully local; zero upstream calls; nothing stored.

Sources: Original, hand-authored content. Fully local, zero upstream calls.

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

7 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Deal1 tools
  • New gameShuffles a real 52-card deck, deals the standard 28-card three-peaks board, and turns up the first waste card.
Play3 tools
  • Make moveValidates and applies one move per real TriPeaks rules, returning the new state with an informative message or rejection reason.
  • Play peakPlays an uncovered peak card onto the waste if its rank is exactly one away from the current waste-top card.
  • DrawTurns up the next stock card as the new waste top (unconditionally) and resets the combo streak to 0.
Help3 tools
  • Get valid movesLists every currently legal move (every playable peak card, plus draw if the stock isn't empty) as ready-to-use move objects.
  • HintA real hint: a playable peak card if one exists, else drawing from the stock, or a genuine 'no more moves' report if the stock is empty and…
  • RenderA human-readable text rendering of the three peaks, stock, and waste, plus the current streak and score.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forGlobal
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://tripeaks.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide

More like this

Time Control

A hand-curated chess-clock & time-control reference — formats, increments, etiquette and history

Live · MCP + REST8 tools

Ancient Games

A hand-curated ancient board games reference — Senet, Ur, Petteia, Latrunculi, Tafl, Patolli, Liubo

Live · MCP + REST8 tools

Flipper

A hand-curated pinball reference — machine eras, scoring concepts, terminology, techniques and playfield anatomy

Live · MCP + REST8 tools

Yoyo

A hand-curated yo-yoing reference — types, trick categories, competition styles, maintenance and glossary

Live · MCP + REST8 tools

Scavenger

A hand-curated scavenger-hunt & treasure-hunt design reference — clue formats, occasion fit, and a genuine pacing planner

Live · MCP + REST8 tools

Murder

A hand-curated murder-mystery party-game design reference — formats, clue design, roles, red herrings and pacing

Live · MCP + REST8 tools

Documentation

Back to top

What TriPeaks Solitaire is for

A real, playable single-player card game your assistant can run right inside the conversation — not a rules explainer. Deals a genuine 28-card three-peaks board and enforces the real coverage and adjacency rules, plus a real combo/streak scoring system.

What it does

new_game shuffles a real 52-card deck, deals the standard 28-card three-peaks board (three triangular peaks resting on a shared 10-card base strip), and immediately turns up one stock card as the starting waste card — exactly like a real deal. A peak card is playable only once both cards resting on it are gone (the base row starts fully playable). play_peak(state, slot) plays an uncovered peak card onto the waste if its rank is exactly one away from the current waste-top card's rank (this engine's documented choice: no wrap between Ace and King). draw turns up a new waste card unconditionally but resets your combo streak; the stock is a single pass (not recycled once exhausted). Each successful play scores 10 * current streak, so a run of consecutive plays without drawing is worth increasingly more — a real combo bonus, reset to zero the moment you draw. get_valid_moves lists every legal move, and hint returns a real suggested move or a genuine no_more_moves report. The game is won once all 28 peak cards are cleared.

How state works

There is no server-side session. Every tool takes the full game state (a JSON object) and returns the new one — your assistant carries that object forward between calls. Cards are compact strings like "TH" (Ten of Hearts); peak positions are flat-indexed slots 0-27. TriPeaks is single-player, so there is no secrecy concern.

What it is not

TriPeaks is a generic, public-domain card game name — this is an original implementation of its well-known rules, not affiliated with any card game product or brand.

Privacy policy

Back to top

TriPeaks Solitaire — Privacy Policy

Effective 28 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What TriPeaks Solitaire is. TriPeaks Solitaire is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf to run a real, single-player card game — dealing, move validation, scoring, and win detection. You interact with your assistant; the assistant sends us only the arguments needed for one tool call at a time.

What we receive. The arguments of each tool call — a game state (the peaks, stock, waste, streak, and score), a requested move, or a seed value — plus the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one) and standard server logs.

Everything is computed locally and nothing is stored. There is no upstream call at all, no database, and no per-user session — every tool call is a pure function of the state it's given. Game states are not logged, recorded, or used to train anything, and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.

Sub-processors. None — everything runs locally on our server. Hosting: Vercel (United States regions).

Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information.

Children. TriPeaks Solitaire is a general-audience service operated by the person using the assistant.

Changes. We will post changes here with a new effective date.

Terms of service

Back to top

TriPeaks Solitaire — Terms of Service

Effective 28 September 2026. These terms govern use of the TriPeaks Solitaire connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. TriPeaks Solitaire runs a real, stateless single-player card game: shuffle and deal, move validation, scoring, and win detection, accessed through an AI assistant or directly over MCP or HTTP. It is an original implementation of the generic, public-domain TriPeaks solitaire game and is not affiliated with any card game product or trademark holder.
  2. Just a game. The Service is entertainment only. Nothing about its output should be treated as advice of any kind.
  3. Reference content. The engine's rules and scoring are fixed and documented; behavior does not depend on real-time external data.
  4. Acceptable use. Automated use within the published rate limits is welcome.
  5. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time.
  6. Data. Our Privacy Policy describes what we process. In short: your move is answered from the state you sent us, and nothing is stored.
  7. Pro keys. Optional Pro API keys are issued at our discretion, are personal to the holder and may be revoked for abuse.
  8. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss or damage arising from use of the Service. Our total liability is limited to US $100.
  9. Governing law. California law; venue in San Mateo County, California.
  10. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/tripeaks

TriPeaks Solitaire support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. TriPeaks Solitaire never asks for them.

Get TriPeaks Solitaire

Free · No sign-in · Read-only

Streamable HTTP, stateless, no authentication. Paste the endpoint into any MCP-capable agent.

https://tripeaks.connectorbay.com/mcp
{
  "mcpServers": {
    "tripeaks": {
      "type": "http",
      "url": "https://tripeaks.connectorbay.com/mcp"
    }
  }
}