Rack
A hand-curated cue sports reference — 8-ball to snooker to three-cushion billiards: rules, racks, fouls and tips
A hand-curated reference for verbal word games — Word Chain, Twenty Questions, Ghost, Hangman and more
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
game_ruleshow_to_runbeginner_tipsdifficulty_variantterm_glossarycategory_suggestionfind_game_for_groupcategory_listWordchain is a fully local, hand-curated reference for verbal word games. game_rules gives one game's full how-to-play detail: aliases, player count, materials, objective, numbered setup and play steps, scoring and variants. how_to_run gives host/facilitator instructions instead — prep, explaining it to new players, running it smoothly, common pitfalls and wrap-up. beginner_tips gives a short list of tips for first-time players. difficulty_variant(name) gives concrete tweaks to make a game easier or harder. term_glossary defines common word-game terms like chain, stumped, forbidden word and unique answer scoring. category_suggestion(theme) gives guidance for a word-list theme like animals or countries, with a difficulty tip and a handful of illustrative examples — not an exhaustive list. find_game_for_group(player_count, setting) recommends games that fit a stated group size and setting like a car ride, classroom or party. category_list lists the three game families with counts. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Original, hand-curated generic verbal-word-game mechanics as of build date; fully local, zero upstream calls
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
8 tools, grouped by job. Every one is read-only or compute-only.
https://wordchain.connectorbay.com/mcpA hand-curated cue sports reference — 8-ball to snooker to three-cushion billiards: rules, racks, fouls and tips
A hand-curated darts games & scoring reference — rules, real checkout math and a glossary
A hand-curated table, deck and floor/court shuffleboard reference — rules, scoring, equipment and glossary
Curling rules, strategy and terminology reference — the house, hammer, guards, takeouts, formats and more
A hand-curated paintball & airsoft reference — game formats, safety rules, etiquette and terms
A hand-curated marbles reference — rules, marble types, terminology and traditions worldwide
https://wordchain.connectorbay.com/mcpPOST https://wordchain.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://wordchain.connectorbay.com/openapi.jsonAuthorization: Bearer <key> raises rate limits.https://wordchain.connectorbay.com/health · Tool schemas: https://wordchain.connectorbay.com/tools.jsonA hand-curated reference for verbal word games — Word Chain, Twenty Questions, Ghost, Hangman and more.
Wordchain is a fully local, hand-curated reference for verbal word games. game_rules gives one game's full how-to-play detail: aliases, player count, materials, objective, numbered setup and play steps, scoring and variants. how_to_run gives host/facilitator instructions instead — prep, explaining it to new players, running it smoothly, common pitfalls and wrap-up. beginner_tips gives a short list of tips for first-time players. difficulty_variant(name) gives concrete tweaks to make a game easier or harder. term_glossary defines common word-game terms like chain, stumped, forbidden word and unique answer scoring. category_suggestion(theme) gives guidance for a word-list theme like animals or countries, with a difficulty tip and a handful of illustrative examples — not an exhaustive list. find_game_for_group(player_count, setting) recommends games that fit a stated group size and setting like a car ride, classroom or party. category_list lists the three game families with counts. Keyless; fully local; zero upstream calls; nothing stored.
Not an official product of, or affiliated with, any brand, league, publisher, or organization it may factually mention. Wordchain is a hand-curated reference and design tool, not a substitute for an official rulebook, certified instruction, or professional advice. Fully local, zero upstream calls, nothing stored.
game_rules — Full how-to-play detail for one verbal word game: aliases, ideal player count, materials needed, objective, numbered setup and play steps, scoring, and known variants. Use for "how do I play word chain", "what are the rules for Ghost", "how does Botticelli work". Args: name.
how_to_run — Host/facilitator instructions for one word game: what to prep, how to explain it to new players, tips for keeping it running smoothly, common pitfalls to avoid, and how to wrap up. Use for "how do I run a game of Twenty Questions for kids", "tips for hosting a Scattergories-style category race". Args: name.
beginner_tips — A short list of tips for someone playing a specific word game for the first time. Use for "any tips for a first-time Hangman player", "how do I get better at Ghost". Args: name.
difficulty_variant — Concrete rule tweaks to make one word game easier (for beginners or young players) or harder (for an experienced group), without changing the game's core mechanic. Use for "how do I make Hangman harder", "how can I simplify Botticelli for kids". Args: name.
find_game_for_group — Recommends verbal word games that fit a stated player count and, optionally, a stated setting like a car ride, a classroom, or a party — best fit first. Use for "what word game works for a long car ride with 4 people", "best game for a classroom of 25 kids", "quiet word game for a waiting room". Args: player_count, setting.
category_suggestion — Guidance for one word-list theme — like animals, countries, or occupations — with a short description, a difficulty tip, which games it suits well, and a handful of illustrative example words. This is guidance for inventing your own prompts on the fly, not an exhaustive word list. Omit theme to see every available theme. Use for "give me some category ideas for a Scattergories-style game", "what's a good theme for a themed Word Chain round". Args: theme.
category_list — Every word-game family covered (Chain & Memory Games, Guessing & Deduction Games, Category & Word-List Games) with how many games are in each. Use for "what kinds of word games do you cover".
term_glossary — Definitions of common verbal-word-game terms — chain, stumped, forbidden word, indirect question, unique answer scoring, alphabet round, and more. Use for "what does 'unique answer scoring' mean", "what's an indirect question in Botticelli". Args: term.
ok: true with data, or ok: false with a structured error (bad_input, not_found, upstream_error). degraded lists optional sources that were unreachable.Retry-After. initialize and tools/list are never counted.agent@connectorbay.com · connectorbay.com/wordchain/support
Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Wordchain is. Wordchain is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a hand-curated reference for verbal word games — Word Chain, Twenty Questions, Ghost, Hangman and more. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.
What we receive. The arguments of each tool call, the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.
What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Wordchain is a general-audience service operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 25 September 2026. These terms govern use of the Wordchain connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://wordchain.connectorbay.com/mcphttps://wordchain.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Word Chain never asks for them.