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A classic card-game rules reference — trick-taking and rummy games, deal math, and a glossary
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
game_rulesscoring_summarygame_searchgames_by_typegames_by_player_countdeal_calculatorfind_game_for_groupcategory_listterm_glossaryDeckhand is a fully local, hand-curated reference for classic trick-taking and rummy-family card games played with a standard 52-card deck or a historical variant of it. game_rules gives one game's full detail: type, deck, player range, an original step-by-step how-to-play summary, a scoring explanation and an origin note. scoring_summary returns just the scoring explanation. game_search does a keyword search across name, aliases, type and summary. games_by_type lists every game of one kind (Trick-Taking, Point-Trick, Rummy or Other); category_list shows all four kinds with counts. games_by_player_count lists every game playable with an exact number of players. deal_calculator returns exactly how many cards are dealt to each player, the deck size, and what happens to any leftover cards (a widow, kitty, skat, crib share or draw stock) for one game at one player count. find_game_for_group suggests games given a player count and/or a time budget. term_glossary defines common card-game terms (trick, trump, meld, widow, going alone, shoot the moon, undercut, pegging, misère, and more). Not poker or casino games — see a dedicated connector for those. Keyless; fully local; zero upstream calls; nothing stored.
Sources: Hand-curated original rule and scoring summaries of widely published, standard card-game rules as of build date; fully local, zero upstream calls
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
9 tools, grouped by job. Every one is read-only or compute-only.
https://deckhand.connectorbay.com/mcpBooks, podcasts and music — from the open catalogues, with links
Read your PlayFab title configuration (segments, currencies, statistics, catalog, stores, title data, Cloud Script versions) with your own title secret key; no player data
Read Lichess leaderboards, TV games, arena tournaments, simuls, top broadcasts, FIDE players, puzzles, live streamers and head-to-head scores with your own personal API token
Read the videos, collections, live streams and view statistics of your Bunny Stream video library with your own library API key
Read TwitCasting livestream users, broadcasts, public live comments, supporters and live search with your own app Client ID and Client Secret
Search and look up video games across all platforms: ratings, genres, platforms, release dates, similar games and news with your own Game Brain key
https://deckhand.connectorbay.com/mcpPOST https://deckhand.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://deckhand.connectorbay.com/openapi.jsonAuthorization: Bearer <key> raises rate limits.https://deckhand.connectorbay.com/health · Tool schemas: https://deckhand.connectorbay.com/tools.jsonA classic card-game rules reference — trick-taking and rummy games, deal math, and a glossary.
Deckhand is a fully local, hand-curated reference for classic trick-taking and rummy-family card games played with a standard 52-card deck or a historical variant of it. game_rules gives one game's full detail: type, deck, player range, an original step-by-step how-to-play summary, a scoring explanation and an origin note. scoring_summary returns just the scoring explanation. game_search does a keyword search across name, aliases, type and summary. games_by_type lists every game of one kind (Trick-Taking, Point-Trick, Rummy or Other); category_list shows all four kinds with counts. games_by_player_count lists every game playable with an exact number of players. deal_calculator returns exactly how many cards are dealt to each player, the deck size, and what happens to any leftover cards (a widow, kitty, skat, crib share or draw stock) for one game at one player count. find_game_for_group suggests games given a player count and/or a time budget. term_glossary defines common card-game terms (trick, trump, meld, widow, going alone, shoot the moon, undercut, pegging, misère, and more). Not poker or casino games — see a dedicated connector for those. Keyless; fully local; zero upstream calls; nothing stored.
Not an official product of, or affiliated with, any brand, league, publisher, or organization it may factually mention. Deckhand is a hand-curated reference and design tool, not a substitute for an official rulebook, certified instruction, or professional advice. Fully local, zero upstream calls, nothing stored.
game_rules — Full detail for one card game: type, deck used, player range, an original step-by-step how-to-play summary, a scoring explanation, and a qualitative origin note. Use for "how do you play Euchre", "what are the rules of Canasta". Args: name.
scoring_summary — Just the scoring explanation for one game — how points, tricks or melds translate into a score. Use for "how is Cribbage scored", "how does scoring work in Hearts". Args: name.
game_search — Keyword search across every game's name, aliases, type, summary and objective. Use for "games with melding", "trick games for a big group". Args: query.
games_by_type — Every game of one kind — Trick-Taking, Point-Trick, Rummy or Other. Use category_list to see all four kinds with counts. Use for "list all rummy games", "what point-trick games do you have". Args: game_type.
games_by_player_count — Every game playable with an exact number of players, based on each game's supported player range. Use for "what card games work for 5 people", "two-player card games". Args: count.
category_list — Every game category (Trick-Taking, Point-Trick, Rummy, Other) with how many games are in it. Use for "what kinds of card games do you cover".
deal_calculator — How many cards are dealt to each player, the deck size used, and what happens to any leftover cards (a widow, kitty, skat, crib share or draw stock) for one game at one exact player count. Use for "how many cards do you deal in Euchre for 4 players", "what's the widow size in 500". Args: game, player_count.
find_game_for_group — Suggests up to 6 games for a group, given how many players there are and/or how much time is available. At least one of player_count or duration_minutes should be given. Use for "we have 4 people and 45 minutes, what should we play", "card game for 6 players". Args: player_count, duration_minutes.
term_glossary — Definitions of common card-game terms — trick, trump, meld, widow, deadwood, going alone, shoot the moon, undercut, pegging, misère, and more. Use for "what's a meld", "what does 'shoot the moon' mean". Args: term.
ok: true with data, or ok: false with a structured error (bad_input, not_found, upstream_error). degraded lists optional sources that were unreachable.Retry-After. initialize and tools/list are never counted.agent@connectorbay.com · connectorbay.com/deckhand/support
Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Deckhand is. Deckhand is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a classic card-game rules reference — trick-taking and rummy games, deal math, and a glossary. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.
What we receive. The arguments of each tool call, the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.
What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Deckhand is a general-audience service operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 25 September 2026. These terms govern use of the Deckhand connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://deckhand.connectorbay.com/mcphttps://deckhand.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Deckhand never asks for them.