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A hand-curated retro console & collecting reference — generations, grading, preservation and repair
A hand-curated puzzle-hunt reference — formats, categories, jargon, roles and hosting tips
Unify Dynamics LLC
Real questions, and the tools your agent calls to answer them.
format_infoformat_infopuzzle_category_infoterm_glossaryterm_glossaryteam_role_suggestionhosting_tipdifficulty_progression_explainerfind_hunt_style_for_groupbeginner_tipsPuzzlehunt is a hand-curated puzzle-hunt event reference. format_info covers 13 hunt formats — marathon meta-driven hunts (MIT Mystery Hunt-style), escape rooms, classic scavenger hunts, clue-chain treasure hunts, online calendar hunts, DASH-style same-day multi-city hunts, recurring pub puzzle socials, location-based GPS hunts, corporate team-building hunts, cryptic meta-grid hunts, take-home puzzle kits, museum/library puzzle trails, and citywide public hunts — with team size, duration, setting, structure, and difficulty. puzzle_category_info explains 11 puzzle categories (wordplay, light cryptography, visual/spatial, logic & deduction, meta-puzzles, trivia, math/pattern, audio, physical/tactile, cryptic clues, extraction) with example techniques and a solving tip. term_glossary defines 30 pieces of hunt jargon (meta-puzzle, runaround, backsolve, gatekeeper puzzle, hunt HQ, and more). team_role_suggestion gives a role breakdown and coordination tips for teams from solo up to 16+. hosting_tip covers 13 topics for running your own small hunt (venue, puzzle writing, testing, hint systems, difficulty curve, prizes, logistics, safety, budget, accessibility, staffing, wrap-up). difficulty_progression_explainer covers how hunts pace their difficulty curve. find_hunt_style_for_group suggests formats for a given group size and experience level. beginner_tips gives 20 ranked tips for hunt newcomers. Keyless; fully local; original content, not affiliated with any named event.
Sources: Original, hand-curated content on puzzle-hunt formats and hosting practice, informally cross-checked against public reporting on real long-running events (MIT Mystery Hunt, DASH, Puzzled Pint) referenced only as factual examples; fully local, zero upstream calls
The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.
8 tools, grouped by job. Every one is read-only or compute-only.
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https://puzzlehunt.connectorbay.com/mcpPOST https://puzzlehunt.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://puzzlehunt.connectorbay.com/openapi.jsonAuthorization: Bearer <key> raises rate limits.https://puzzlehunt.connectorbay.com/health · Tool schemas: https://puzzlehunt.connectorbay.com/tools.jsonA hand-curated puzzle-hunt reference — formats, categories, jargon, roles and hosting tips.
Puzzlehunt is a hand-curated puzzle-hunt event reference. format_info covers 13 hunt formats — marathon meta-driven hunts (MIT Mystery Hunt-style), escape rooms, classic scavenger hunts, clue-chain treasure hunts, online calendar hunts, DASH-style same-day multi-city hunts, recurring pub puzzle socials, location-based GPS hunts, corporate team-building hunts, cryptic meta-grid hunts, take-home puzzle kits, museum/library puzzle trails, and citywide public hunts — with team size, duration, setting, structure, and difficulty. puzzle_category_info explains 11 puzzle categories (wordplay, light cryptography, visual/spatial, logic & deduction, meta-puzzles, trivia, math/pattern, audio, physical/tactile, cryptic clues, extraction) with example techniques and a solving tip. term_glossary defines 30 pieces of hunt jargon (meta-puzzle, runaround, backsolve, gatekeeper puzzle, hunt HQ, and more). team_role_suggestion gives a role breakdown and coordination tips for teams from solo up to 16+. hosting_tip covers 13 topics for running your own small hunt (venue, puzzle writing, testing, hint systems, difficulty curve, prizes, logistics, safety, budget, accessibility, staffing, wrap-up). difficulty_progression_explainer covers how hunts pace their difficulty curve. find_hunt_style_for_group suggests formats for a given group size and experience level. beginner_tips gives 20 ranked tips for hunt newcomers. Keyless; fully local; original content, not affiliated with any named event.
Not an official product of, or affiliated with, any brand, league, publisher, or organization it may factually mention. Puzzlehunt is a hand-curated reference and design tool, not a substitute for an official rulebook, certified instruction, or professional advice. Fully local, zero upstream calls, nothing stored.
format_info — Full detail for one puzzle-hunt format: team size, duration, setting, typical structure, who it's good for, and difficulty tier. Omit name to list every format with a one-line summary. Use for "how does a Mystery Hunt-style event work", "what is a DASH-style hunt", "list puzzle hunt formats". Args: name.
puzzle_category_info — Explains one puzzle category commonly found inside a hunt, with example techniques and a solving tip. Omit name to list every category. Use for "what is a meta-puzzle", "what counts as a cryptic clue", "list puzzle categories". Args: name.
term_glossary — Definitions of common puzzle-hunt jargon — meta-puzzle, feeder puzzle, runaround, gatekeeper puzzle, backsolve, hunt HQ, wrangler, red herring, and more. Omit term to list the full glossary. Use for "what does backsolve mean", "what's a runaround in a puzzle hunt". Args: term.
team_role_suggestion — Suggests a role breakdown and coordination tips for a hunting team of a given size, from solo solving up through very large teams of 16 or more. Use for "what roles should a team of 6 have", "how should a 20-person team organize for a mystery hunt". Args: team_size.
find_hunt_style_for_group — Suggests 2-4 hunt formats that fit a stated group size and experience level, ranked by fit. Use for "what puzzle hunt format fits 20 total beginners", "best hunt style for a small experienced team". Args: group_size, experience_level.
hosting_tip — Practical guidance for one aspect of running your own small puzzle hunt: venue, puzzle writing, testing, time budgeting, hint systems, difficulty curve, prizes, logistics/tech, safety, budget, accessibility, staffing, or wrap-up. Omit topic to list every topic covered. Use for "how do I host a puzzle hunt for my office", "tips for a hunt hint system", "how much should I budget for a hunt". Args: topic.
difficulty_progression_explainer — Explains how puzzle hunts typically shape their difficulty curve, from an easy onramp through escalating rounds and round metas to a final endgame/runaround. Use for "how do hunt puzzles get harder over time", "what's the usual structure of a puzzle hunt's difficulty".
beginner_tips — A curated, ranked list of tips for people new to puzzle hunts, from reading flavor text closely to using the hint system without shame. Use for "give me tips for my first puzzle hunt", "how do I get better at solving hunt puzzles". Args: count.
ok: true with data, or ok: false with a structured error (bad_input, not_found, upstream_error). degraded lists optional sources that were unreachable.Retry-After. initialize and tools/list are never counted.agent@connectorbay.com · connectorbay.com/puzzlehunt/support
Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.
What Puzzlehunt is. Puzzlehunt is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a hand-curated puzzle-hunt reference — formats, categories, jargon, roles and hosting tips. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.
What we receive. The arguments of each tool call, the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.
Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.
What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.
Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).
Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.
Children. Puzzlehunt is a general-audience service operated by the adult using the assistant.
Changes. We will post changes here with a new effective date.
Effective 25 September 2026. These terms govern use of the Puzzlehunt connector ("the Service") operated by Unify Dynamics LLC ("we", "us").
Email agent@connectorbay.com. We answer within two business days.
https://puzzlehunt.connectorbay.com/mcphttps://puzzlehunt.connectorbay.com/openapi.jsonWhen you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Puzzle Hunt never asks for them.