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Speedcube

A hand-curated speedcubing reference — notation, methods, puzzle types, terms and competition formats

Unify Dynamics LLC

Tools8read-only
Sign-inNoneno account, no key
Data keptNoneprocessed in memory
PriceFreeoptional Pro limits
StatusLiveMCP + REST
Works withMCP · RESTany agent

Try asking

Real questions, and the tools your agent calls to answer them.

What does R' mean in cube notation?
Tools called
notation_glossary
What is the CFOP method?
Tools called
method_info
How is a 4x4 different from a 3x3?
Tools called
puzzle_type_info
What's a DNF?
Tools called
term_glossary
How does WCA inspection time work?
Tools called
competition_format
What method should I learn as an intermediate solver?
Tools called
find_method_for_skill_level
What categories do you cover?
Tools called
category_list
Give me some beginner cubing tips
Tools called
beginner_tips

About

Speedcube is a fully local, hand-curated speedcubing reference. notation_glossary explains a bare move (R, U, M, x) or a full token with modifiers (R', U2, Rw, r), resolving wide-turn and prime/double modifiers. method_info gives a conceptual, stage-by-stage overview of a solving method (CFOP, Roux, ZZ, beginner layer-by-layer, Petrus, Keyhole) without reproducing any algorithm sheet. puzzle_type_info profiles a twisty-puzzle type: piece counts, mechanism, relative difficulty and notation quirks, across nine puzzles from 2x2 to 5x5 plus Pyraminx, Megaminx, Skewb, Square-1 and Clock. term_glossary defines 38 community and technical terms (scramble, PB, OLL, PLL, lookahead, fingertricks, DNF, sub-X, WCA, ...) by name or keyword search. competition_format explains a WCA-style competition topic: round formats, penalties, inspection time, scrambling, timing equipment, records, and conduct. find_method_for_skill_level recommends methods for beginner, intermediate or advanced solvers. category_list and beginner_tips round it out. Keyless; fully local; zero upstream calls; nothing stored.

Sources: Hand-curated from widely known, general speedcubing community knowledge and public WCA regulations as of build date; fully local, zero upstream calls

Privacy

The publisher, Unify Dynamics LLC, states that tool inputs are processed in memory and not retained.

Data not collectedNo account, no profile, no stored prompts or results.

What it can do

8 tools, grouped by job. Every one is read-only or compute-only.

OpenAPI
Notation & Terms2 tools
  • Notation glossaryExplains one piece of cube notation, resolving wide-turn (Rw/r) and prime/double (' and 2) modifiers on top of the base move.
  • Term glossaryDefinitions of community and technical speedcubing terms - scramble, PB, DNF, +2, F2L, OLL, PLL, lookahead, fingertricks, sub-X, OH, BLD, FMC,…
Methods & Puzzles3 tools
  • Method infoA conceptual, stage-by-stage overview of a solving method: origin, key idea, its stages in order, and pros/cons/typical users.
  • Puzzle type infoProfiles one twisty-puzzle type: shape/family, piece counts, mechanism, relative difficulty, distinguishing feature, a qualitative history note,…
  • Find method for skill levelRecommends one or more solving methods for a stated skill level (beginner, intermediate, advanced), with brief guidance on what to focus on next.
Competition & Overview3 tools
  • Competition formatExplains a WCA-style speedcubing competition topic: overview, event list, round/average formats, penalties (+2/DNF), inspection time, scrambling…
  • Category listEvery content category this reference covers (notation, methods, puzzle types, terminology, competition formats) with how many entries each has.
  • Beginner tipsA curated, ordered list of practical tips for someone starting out in speedcubing, from notation and equipment through practice habits.

Information

PublisherUnify Dynamics LLC
CategoryGames & entertainment
LanguagesEnglish
Built forGlobal
CompatibilityAny MCP client · any agent · REST
Version0.1.0
MCP endpointhttps://speedcube.connectorbay.com/mcp
REST APIopenapi.json
SupportGet help · Status
CountryWorldwide

Connect it to your agent

Three ways in, the same 8 tools.

MCP (Claude, Cursor, Windsurf, VS Code, any MCP client)https://speedcube.connectorbay.com/mcp
RESTPOST https://speedcube.connectorbay.com/v1/tools/<tool>
OpenAI function callinghttps://connectorbay.com/openai/speedcube.json
OpenAI-compatible chathttps://connectorbay.com/v1/chat/completions · how it works
  • Add the MCP URL in your client's connector, MCP or integration settings (streamable HTTP, no OAuth).
  • Key: none needed.
  • Ask a question; the agent picks the right tool and answers from the live data.

Speedcube connector: questions and answers

What is the Speedcube connector?

Speedcube is a fully local, hand-curated speedcubing reference. It is a hosted MCP server with 8 tools such as Notation glossary, Method info, Puzzle type info, Term glossary, Competition format, Find method for skill level, published by Unify Dynamics LLC. It is independent and not affiliated with Speedcube.

How do I connect Speedcube to Claude, ChatGPT or Cursor?

Add the MCP endpoint https://speedcube.connectorbay.com/mcp to your client's MCP, connector or integration settings (streamable HTTP, no OAuth). For REST, POST JSON to https://speedcube.connectorbay.com/v1/tools/<tool>; the OpenAPI description is at /openapi.json. For OpenAI function calling, load https://connectorbay.com/openai/speedcube.json.

Do I need an account or API key for Speedcube?

No. The connector needs no sign-in and no key. An optional Pro key only raises rate limits.

Is Speedcube read-only?

Yes. Every tool reads or computes. Nothing is created, changed, sent, paid or deleted in your account.

Is the Speedcube connector free?

Yes. It is free to use within the published rate limits; an optional Pro key raises them. There is no account to create.

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Documentation

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Speedcube — connector documentation

  • MCP endpoint: https://speedcube.connectorbay.com/mcp
  • REST API: POST https://speedcube.connectorbay.com/v1/tools/{tool_name}, described by the OpenAPI 3.1 spec at https://speedcube.connectorbay.com/openapi.json
  • Transport: Streamable HTTP, stateless, MCP specification 2025-06-18 or later
  • Authentication: none required. An optional Authorization: Bearer <key> raises rate limits.
  • Health: https://speedcube.connectorbay.com/health · Tool schemas: https://speedcube.connectorbay.com/tools.json
  • Publisher: Unify Dynamics LLC · connectorbay.com/speedcube · agent@connectorbay.com

What Speedcube is for

A hand-curated speedcubing reference — notation, methods, puzzle types, terms and competition formats.

What it does

Speedcube is a fully local, hand-curated speedcubing reference. notation_glossary explains a bare move (R, U, M, x) or a full token with modifiers (R', U2, Rw, r), resolving wide-turn and prime/double modifiers. method_info gives a conceptual, stage-by-stage overview of a solving method (CFOP, Roux, ZZ, beginner layer-by-layer, Petrus, Keyhole) without reproducing any algorithm sheet. puzzle_type_info profiles a twisty-puzzle type: piece counts, mechanism, relative difficulty and notation quirks, across nine puzzles from 2x2 to 5x5 plus Pyraminx, Megaminx, Skewb, Square-1 and Clock. term_glossary defines 38 community and technical terms (scramble, PB, OLL, PLL, lookahead, fingertricks, DNF, sub-X, WCA, ...) by name or keyword search. competition_format explains a WCA-style competition topic: round formats, penalties, inspection time, scrambling, timing equipment, records, and conduct. find_method_for_skill_level recommends methods for beginner, intermediate or advanced solvers. category_list and beginner_tips round it out. Keyless; fully local; zero upstream calls; nothing stored.

What it is not

Not an official product of, or affiliated with, any brand, league, publisher, or organization it may factually mention. Speedcube is a hand-curated reference and design tool, not a substitute for an official rulebook, certified instruction, or professional advice. Fully local, zero upstream calls, nothing stored.

Tools

Notation & Terms

notation_glossary — Explains one piece of cube notation, resolving wide-turn (Rw/r) and prime/double (' and 2) modifiers on top of the base move. Omit move to list all base moves. Use for "what does R' mean", "what's the difference between R and Rw", "what is a slice move". Args: move.

term_glossary — Definitions of community and technical speedcubing terms - scramble, PB, DNF, +2, F2L, OLL, PLL, lookahead, fingertricks, sub-X, OH, BLD, FMC, WCA, and more. Omit term to list every term, or pass a keyword to search. Use for "what's a DNF", "what does sub-20 mean", "what's the difference between OLL and PLL". Args: term.

Methods & Puzzles

method_info — A conceptual, stage-by-stage overview of a solving method: origin, key idea, its stages in order, and pros/cons/typical users. Deliberately does not reproduce any full algorithm sheet. Use for "what is CFOP", "explain the Roux method", "how does ZZ work". Args: name.

puzzle_type_info — Profiles one twisty-puzzle type: shape/family, piece counts, mechanism, relative difficulty, distinguishing feature, a qualitative history note, and how its notation differs from the standard 3x3 set. Use for "how is a 4x4 different from a 3x3", "what is a Pyraminx", "tell me about Megaminx". Args: name.

find_method_for_skill_level — Recommends one or more solving methods for a stated skill level (beginner, intermediate, advanced), with brief guidance on what to focus on next. Use for "what method should I learn first", "I'm getting faster, what should I learn next", "what do advanced speedsolvers use". Args: level.

Competition & Overview

competition_format — Explains a WCA-style speedcubing competition topic: overview, event list, round/average formats, penalties (+2/DNF), inspection time, scrambling and judging, timing equipment, records, and competitor conduct. Omit topic to list every topic. Use for "how does WCA inspection work", "what's an ao5", "what counts as a DNF", "what events does WCA run". Args: topic.

category_list — Every content category this reference covers (notation, methods, puzzle types, terminology, competition formats) with how many entries each has. Use for "what do you cover", "what categories are there".

beginner_tips — A curated, ordered list of practical tips for someone starting out in speedcubing, from notation and equipment through practice habits. Use for "give me beginner cubing tips", "how do I get faster". Args: count.

Conventions

  • Read-only. Every tool reads public data or computes; nothing is written anywhere and nothing about the user is stored.
  • Result envelope. ok: true with data, or ok: false with a structured error (bad_input, not_found, upstream_error). degraded lists optional sources that were unreachable.
  • Rate limits. Free tier 60 tool calls/minute and 300/day per user (keyed on the user identifier supplied by the host agent, else client IP); Pro keys raise this. Over-limit calls return HTTP 429 with Retry-After. initialize and tools/list are never counted.

Support

agent@connectorbay.com · connectorbay.com/speedcube/support

Privacy policy

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Speedcube — Privacy Policy

Effective 25 September 2026. Unify Dynamics LLC ("we", "us"), Menlo Park, California.

What Speedcube is. Speedcube is a connector (an MCP server and REST API) that AI assistants and personal agents call on your behalf for a hand-curated speedcubing reference — notation, methods, puzzle types, terms and competition formats. You interact with your assistant; the assistant sends us only the arguments needed for that one lookup.

What we receive. The arguments of each tool call, the technical headers needed to serve the request (an IP address or a client identifier supplied by the assistant, and a Pro API key if you have one), and standard server logs.

Everything is answered from a bundled, hand-curated reference file and nothing is stored. No request is forwarded to any third party — there is no upstream call at all, live or otherwise — and no query is logged in request bodies, recorded, or used to train anything.

What we do not receive or store. We do not receive your conversation with the assistant or your name, and we do not build a profile from your queries: each request is answered independently and nothing carries over between requests. Rate-limit counters (a client identifier and timestamps) are held in memory for at most 24 hours. Hosting-provider access logs, which contain IP addresses and request paths but not request bodies, are retained for up to 30 days for security and abuse prevention.

Sub-processors. None — the entire dataset is bundled with the server and answered locally. Hosting: Vercel (United States regions).

Legal bases and your rights. Our processing is necessary to provide the service you request through your assistant. Because we store no personal data beyond short-lived logs, requests to access, correct or delete personal data are usually satisfied automatically; you can still contact agent@connectorbay.com and we will respond within 30 days. We do not sell or share personal information and do not use your data to train models.

Children. Speedcube is a general-audience service operated by the adult using the assistant.

Changes. We will post changes here with a new effective date.

Terms of service

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Speedcube — Terms of Service

Effective 25 September 2026. These terms govern use of the Speedcube connector ("the Service") operated by Unify Dynamics LLC ("we", "us").

  1. The Service. Speedcube is a fully local, hand-curated speedcubing reference.
  2. A reference, not professional advice. Speedcube is an independent reference and hobby/game-design tool, not affiliated with or endorsed by any brand, organization, league, or publisher it may factually mention. It does not provide legal, financial, medical, or safety-certification advice, and is not a substitute for supervised instruction where real physical risk is involved.
  3. Content varies. Rules, terminology and conventions described here reflect commonly-cited general practice; local house rules, regional variants, and official governing-body rulebooks may differ.
  4. Acceptable use. Automated use within the published rate limits is welcome.
  5. Availability. The Service is provided "as is" without warranty. We may change, limit or discontinue it at any time.
  6. Data. Our Privacy Policy describes what we process. In short: your query is answered from a bundled reference file, and nothing is stored.
  7. Pro keys. Optional Pro API keys are issued at our discretion, are personal to the holder and may be revoked for abuse.
  8. Liability. To the fullest extent permitted by law, Unify Dynamics LLC is not liable for any loss arising from use of or reliance on the Service. Our total liability is limited to US $100.
  9. Governing law. California law; venue in San Mateo County, California.
  10. Contact. Unify Dynamics LLC · agent@connectorbay.com · https://connectorbay.com/speedcube

Speedcube support

Email agent@connectorbay.com. We answer within two business days.

When you report a problem, include the question you asked your agent, roughly when, and which agent you used (for example Claude, ChatGPT or Gemini). Never send us passwords, account numbers or ID numbers. Speedcube never asks for them.

Get Speedcube

Free · No sign-in · Read-only

Streamable HTTP, stateless, no authentication. Paste the endpoint into any MCP-capable agent.

https://speedcube.connectorbay.com/mcp
{
  "mcpServers": {
    "speedcube": {
      "type": "http",
      "url": "https://speedcube.connectorbay.com/mcp"
    }
  }
}